Add game version management system with manifest support
Features: - Version dropdown in single/ZIP upload (9.3.0, 9.2.0, etc.) - Patch-compatible matching (9.3.x assets work with 9.3.0) - manifest.json/xml support for automatic metadata detection - Smart category auto-detection from folder structure - Version field stored in GameAssets table Manifest support: - JSON format with gameVersion, category, assets array - Per-file metadata overrides (type, required, description) - Auto-detect falls back if no manifest present - See ASSET-MANIFEST-SPECIFICATION.md for full spec Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -13,7 +13,7 @@ using System.Reflection;
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("RR3CommunityServer")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+15e842ce855b748cc97c43261eba408067128330")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+f289cdfce9c28a229d8a00547a730c54530d68e9")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("RR3CommunityServer")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("RR3CommunityServer")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
Reference in New Issue
Block a user