Add complete uncompressed asset files + archive
- Extracted all 13,555 files from files.7z (1.2GB uncompressed) - Includes: vehicles, tracks, audio, textures, UI, manifests - Also kept files.7z for easy download - Full working directory for asset development
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<atlas_images texture_formats=".rgb.pvr" linear_filter="True" hash="J82exuq1MmpI765OpKwvBg">
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<image name="hud_amber_inner.png" width="600" height="248">
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<pos id="0" x="0" y="0"/>
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<hash val="VqHNVlChUPVFlfgUCgAQrA"/>
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</image>
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<image name="hud_amber_outer.png" width="600" height="248">
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<pos id="0" x="0" y="250"/>
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<hash val="1d8MiXn6wpAaIuI24PEPBg"/>
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</image>
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<image name="hud_lights_green.png" width="600" height="246">
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<pos id="0" x="0" y="500"/>
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<hash val="t3Icz1Y1I7pXEoV3ds2gog"/>
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</image>
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<image name="hud_lights_off.png" width="600" height="246">
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<pos id="0" x="0" y="748"/>
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<hash val="L2FioBb5oXEQPFW47-NlaA"/>
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</image>
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<image name="hud_lights_red_01.png" width="600" height="246">
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<pos id="0" x="0" y="996"/>
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<hash val="HPgBCeJdezn43hSyYK52tA"/>
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</image>
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<image name="hud_lights_red_02.png" width="600" height="246">
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<pos id="0" x="0" y="1244"/>
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<hash val="0eGtMpaB_VJhXlXmvmnRNg"/>
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</image>
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<image name="hud_lights_red_03.png" width="600" height="246">
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<pos id="0" x="0" y="1492"/>
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<hash val="N7jryMZryzzOnhsG0tfcRg"/>
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</image>
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</atlas_images>
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BIN
files/.depot/gui_assets/2048x1536/hud/lights/sprites_0.rgb.pvr.z
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BIN
files/.depot/gui_assets/2048x1536/hud/lights/sprites_0.rgb.pvr.z
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Binary file not shown.
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