2.1 KiB
2.1 KiB
RR3 Asset CDN URL - What We Need
Current Situation
The emulator approach is taking too long. Here's what we actually need:
Just Need ONE Thing: The CDN Base URL
Once we have it, we can download everything with our script.
Questions for RR3 Resurrection Discord
Hey! Working on preserving RR3 assets. Quick question:
Do you know the Cloudcell CDN base URL EA uses?
Looking for something like:
https://[something].cloudfront.nethttps://cdn-rr3.ea.comhttps://rr3-assets.ea.com
We have:
- ✅ All 1,236 asset manifests (complete file lists)
- ✅ Automated downloader with MD5 verification
- ✅ Just need the base URL!
With the URL we can download and preserve all 2-5 GB of assets.
If They Have the CDN URL
Once we get it, update this file and run:
# Edit E:\rr3\RR3CommunityServer\download-assets.ps1
# Change line 18:
$EaCdnBaseUrl = "https://[ACTUAL-CDN-URL]"
# Then run:
cd E:\rr3\RR3CommunityServer
.\download-assets.ps1 -TestMode # Test with 10 files first
.\download-assets.ps1 # Download everything (2-5 GB)
If They Have Assets Already Preserved
Ask if they can share:
- The CDN URL they used
- Or their cached assets directly
- We'll upload to our private repo: https://github.com/ssfdre38/rr3-assets
Alternative: Check Their Resources
Since they mentioned Google Drive (but outdated), they might have:
- Asset archives
- CDN documentation
- Server setup guides
- Working community servers already
Ask them for the latest resource links!
What to Share with Them
Our project:
- Backend: https://github.com/ssfdre38/rr3-server
- APK Mod: https://github.com/ssfdre38/rr3-apk
- Assets: https://github.com/ssfdre38/rr3-assets (private)
We've built:
- Complete server implementation (Director, Account, Commerce, Progression)
- Server browser in APK (no rebuild needed!)
- Asset preservation system
- Just need the CDN URL or actual assets!
Bottom Line
Ask the Discord: "What CDN URL does EA use for asset downloads?"
They're already preserving RR3, so they definitely know this! 🎮