- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
62 lines
1.4 KiB
Smali
62 lines
1.4 KiB
Smali
.class public final Lkotlin/random/jdk8/PlatformThreadLocalRandom;
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.super Lkotlin/random/AbstractPlatformRandom;
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.source "SourceFile"
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# direct methods
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.method public constructor <init>()V
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.locals 0
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.line 11
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invoke-direct {p0}, Lkotlin/random/AbstractPlatformRandom;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public getImpl()Ljava/util/Random;
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.locals 2
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.line 13
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invoke-static {}, Ljava/util/concurrent/ThreadLocalRandom;->current()Ljava/util/concurrent/ThreadLocalRandom;
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move-result-object v0
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const-string v1, "current(...)"
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invoke-static {v0, v1}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullExpressionValue(Ljava/lang/Object;Ljava/lang/String;)V
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return-object v0
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.end method
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.method public nextInt(II)I
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.locals 1
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.line 15
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invoke-static {}, Ljava/util/concurrent/ThreadLocalRandom;->current()Ljava/util/concurrent/ThreadLocalRandom;
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move-result-object v0
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invoke-virtual {v0, p1, p2}, Ljava/util/concurrent/ThreadLocalRandom;->nextInt(II)I
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move-result p1
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return p1
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.end method
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.method public nextLong(JJ)J
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.locals 1
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.line 17
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invoke-static {}, Ljava/util/concurrent/ThreadLocalRandom;->current()Ljava/util/concurrent/ThreadLocalRandom;
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move-result-object v0
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invoke-virtual {v0, p1, p2, p3, p4}, Ljava/util/concurrent/ThreadLocalRandom;->nextLong(JJ)J
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move-result-wide p1
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return-wide p1
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.end method
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