Files
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

318 lines
7.5 KiB
Smali

.class public Lcom/firemint/realracing/GLView;
.super Landroid/opengl/GLSurfaceView;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/firemint/realracing/GLView$ConfigChooser;,
Lcom/firemint/realracing/GLView$ContextFactory;,
Lcom/firemint/realracing/GLView$TouchEvent;,
Lcom/firemint/realracing/GLView$ConfigAttribs;
}
.end annotation
# static fields
.field private static final EGL_CONTEXT_CLIENT_VERSION:I = 0x3098
.field private static final EGL_COVERAGE_BUFFERS_NV:I = 0x30e0
.field private static final EGL_COVERAGE_SAMPLES_NV:I = 0x30e1
.field private static final EGL_DEPTH_ENCODING_NONLINEAR_NV:I = 0x30e3
.field private static final EGL_DEPTH_ENCODING_NV:I = 0x30e2
.field private static final EGL_OPENGL_ES2_BIT:I = 0x4
# instance fields
.field private m_glContext:Ljavax/microedition/khronos/egl/EGLContext;
# direct methods
.method public static bridge synthetic -$$Nest$fgetm_glContext(Lcom/firemint/realracing/GLView;)Ljavax/microedition/khronos/egl/EGLContext;
.locals 0
.line 0
iget-object p0, p0, Lcom/firemint/realracing/GLView;->m_glContext:Ljavax/microedition/khronos/egl/EGLContext;
return-object p0
.end method
.method public static bridge synthetic -$$Nest$fputm_glContext(Lcom/firemint/realracing/GLView;Ljavax/microedition/khronos/egl/EGLContext;)V
.locals 0
.line 0
iput-object p1, p0, Lcom/firemint/realracing/GLView;->m_glContext:Ljavax/microedition/khronos/egl/EGLContext;
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.locals 1
.annotation build Landroid/annotation/TargetApi;
value = 0xb
.end annotation
.line 38
invoke-direct {p0, p1}, Landroid/opengl/GLSurfaceView;-><init>(Landroid/content/Context;)V
const/4 p1, 0x0
iput-object p1, p0, Lcom/firemint/realracing/GLView;->m_glContext:Ljavax/microedition/khronos/egl/EGLContext;
const/4 v0, 0x2
.line 39
invoke-virtual {p0, v0}, Landroid/view/View;->setImportantForAccessibility(I)V
const/4 v0, 0x1
.line 55
invoke-virtual {p0, v0}, Landroid/opengl/GLSurfaceView;->setPreserveEGLContextOnPause(Z)V
.line 59
invoke-virtual {p0, v0}, Landroid/view/View;->setFocusable(Z)V
.line 60
invoke-virtual {p0, v0}, Landroid/view/View;->setFocusableInTouchMode(Z)V
.line 62
new-instance v0, Lcom/firemint/realracing/GLView$ConfigChooser;
invoke-direct {v0, p0, p1}, Lcom/firemint/realracing/GLView$ConfigChooser;-><init>(Lcom/firemint/realracing/GLView;Lcom/firemint/realracing/GLView$ConfigChooser-IA;)V
invoke-virtual {p0, v0}, Landroid/opengl/GLSurfaceView;->setEGLConfigChooser(Landroid/opengl/GLSurfaceView$EGLConfigChooser;)V
.line 63
new-instance v0, Lcom/firemint/realracing/GLView$ContextFactory;
invoke-direct {v0, p0, p1}, Lcom/firemint/realracing/GLView$ContextFactory;-><init>(Lcom/firemint/realracing/GLView;Lcom/firemint/realracing/GLView$ContextFactory-IA;)V
invoke-virtual {p0, v0}, Landroid/opengl/GLSurfaceView;->setEGLContextFactory(Landroid/opengl/GLSurfaceView$EGLContextFactory;)V
.line 65
new-instance p1, Lcom/firemint/realracing/GLRenderer;
invoke-direct {p1}, Lcom/firemint/realracing/GLRenderer;-><init>()V
invoke-virtual {p0, p1}, Landroid/opengl/GLSurfaceView;->setRenderer(Landroid/opengl/GLSurfaceView$Renderer;)V
return-void
.end method
# virtual methods
.method public getGLContext()Ljavax/microedition/khronos/egl/EGLContext;
.locals 1
iget-object v0, p0, Lcom/firemint/realracing/GLView;->m_glContext:Ljavax/microedition/khronos/egl/EGLContext;
return-object v0
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.locals 11
.line 320
sget-object v0, Lcom/firemint/realracing/MainActivity;->instance:Lcom/firemint/realracing/MainActivity;
invoke-virtual {v0}, Lcom/firemint/realracing/MainActivity;->getPaused()Z
move-result v0
const/4 v1, 0x1
if-eqz v0, :cond_0
return v1
.line 323
:cond_0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v0
if-eqz v0, :cond_6
const/4 v2, 0x5
if-ne v0, v2, :cond_1
goto/16 :goto_3
:cond_1
const/4 v2, 0x2
const/4 v3, 0x0
if-ne v0, v2, :cond_2
move v9, v3
.line 333
:goto_0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getPointerCount()I
move-result v2
if-ge v9, v2, :cond_7
.line 335
new-instance v10, Lcom/firemint/realracing/GLView$TouchEvent;
invoke-virtual {p1, v9}, Landroid/view/MotionEvent;->getPointerId(I)I
move-result v5
invoke-virtual {p1, v9}, Landroid/view/MotionEvent;->getX(I)F
move-result v6
invoke-virtual {p1, v9}, Landroid/view/MotionEvent;->getY(I)F
move-result v7
const/4 v8, 0x0
move-object v2, v10
move-object v3, p0
move v4, v0
invoke-direct/range {v2 .. v8}, Lcom/firemint/realracing/GLView$TouchEvent;-><init>(Lcom/firemint/realracing/GLView;IIFFZ)V
invoke-virtual {p0, v10}, Landroid/opengl/GLSurfaceView;->queueEvent(Ljava/lang/Runnable;)V
add-int/lit8 v9, v9, 0x1
goto :goto_0
:cond_2
if-eq v0, v1, :cond_4
const/4 v2, 0x6
if-ne v0, v2, :cond_3
goto :goto_1
:cond_3
const/4 p1, 0x3
if-ne v0, p1, :cond_7
.line 346
new-instance p1, Lcom/firemint/realracing/GLView$TouchEvent;
const/4 v5, 0x0
const/4 v6, 0x0
const/4 v7, 0x0
const/4 v8, 0x0
move-object v2, p1
move-object v3, p0
move v4, v0
invoke-direct/range {v2 .. v8}, Lcom/firemint/realracing/GLView$TouchEvent;-><init>(Lcom/firemint/realracing/GLView;IIFFZ)V
invoke-virtual {p0, p1}, Landroid/opengl/GLSurfaceView;->queueEvent(Ljava/lang/Runnable;)V
goto :goto_4
.line 341
:cond_4
:goto_1
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionIndex()I
move-result v2
.line 342
new-instance v9, Lcom/firemint/realracing/GLView$TouchEvent;
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getPointerId(I)I
move-result v5
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getX(I)F
move-result v6
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getY(I)F
move-result v7
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result p1
if-ne p1, v1, :cond_5
move v8, v1
goto :goto_2
:cond_5
move v8, v3
:goto_2
move-object v2, v9
move-object v3, p0
move v4, v0
invoke-direct/range {v2 .. v8}, Lcom/firemint/realracing/GLView$TouchEvent;-><init>(Lcom/firemint/realracing/GLView;IIFFZ)V
invoke-virtual {p0, v9}, Landroid/opengl/GLSurfaceView;->queueEvent(Ljava/lang/Runnable;)V
goto :goto_4
.line 328
:cond_6
:goto_3
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionIndex()I
move-result v2
.line 329
new-instance v9, Lcom/firemint/realracing/GLView$TouchEvent;
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getPointerId(I)I
move-result v5
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getX(I)F
move-result v6
invoke-virtual {p1, v2}, Landroid/view/MotionEvent;->getY(I)F
move-result v7
const/4 v8, 0x0
move-object v2, v9
move-object v3, p0
move v4, v0
invoke-direct/range {v2 .. v8}, Lcom/firemint/realracing/GLView$TouchEvent;-><init>(Lcom/firemint/realracing/GLView;IIFFZ)V
invoke-virtual {p0, v9}, Landroid/opengl/GLSurfaceView;->queueEvent(Ljava/lang/Runnable;)V
:cond_7
:goto_4
return v1
.end method