- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
217 lines
6.0 KiB
Smali
217 lines
6.0 KiB
Smali
.class public final Lcom/facebook/gamingservices/GamingContext;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# annotations
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.annotation system Ldalvik/annotation/MemberClasses;
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value = {
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Lcom/facebook/gamingservices/GamingContext$Companion;
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}
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.end annotation
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# static fields
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.field public static final Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
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.field private static final DEFAULT_TIMEOUT:I = 0x5
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.field private static currentContext:Lcom/facebook/gamingservices/GamingContext;
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# instance fields
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.field private final contextID:Ljava/lang/String;
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# direct methods
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.method static constructor <clinit>()V
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.locals 2
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new-instance v0, Lcom/facebook/gamingservices/GamingContext$Companion;
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const/4 v1, 0x0
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invoke-direct {v0, v1}, Lcom/facebook/gamingservices/GamingContext$Companion;-><init>(Lkotlin/jvm/internal/DefaultConstructorMarker;)V
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sput-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
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return-void
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.end method
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.method public constructor <init>(Ljava/lang/String;)V
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.locals 1
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const-string v0, "contextID"
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invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
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.line 16
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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iput-object p1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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return-void
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.end method
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.method public static final synthetic access$getCurrentContext$cp()Lcom/facebook/gamingservices/GamingContext;
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.locals 1
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sget-object v0, Lcom/facebook/gamingservices/GamingContext;->currentContext:Lcom/facebook/gamingservices/GamingContext;
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return-object v0
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.end method
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.method public static final synthetic access$setCurrentContext$cp(Lcom/facebook/gamingservices/GamingContext;)V
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.locals 0
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sput-object p0, Lcom/facebook/gamingservices/GamingContext;->currentContext:Lcom/facebook/gamingservices/GamingContext;
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return-void
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.end method
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.method public static synthetic copy$default(Lcom/facebook/gamingservices/GamingContext;Ljava/lang/String;ILjava/lang/Object;)Lcom/facebook/gamingservices/GamingContext;
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.locals 0
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and-int/lit8 p2, p2, 0x1
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if-eqz p2, :cond_0
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iget-object p1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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:cond_0
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invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/GamingContext;->copy(Ljava/lang/String;)Lcom/facebook/gamingservices/GamingContext;
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move-result-object p0
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return-object p0
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.end method
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.method public static final getCurrentGamingContext()Lcom/facebook/gamingservices/GamingContext;
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.locals 1
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sget-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
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invoke-virtual {v0}, Lcom/facebook/gamingservices/GamingContext$Companion;->getCurrentGamingContext()Lcom/facebook/gamingservices/GamingContext;
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move-result-object v0
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return-object v0
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.end method
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.method public static final setCurrentGamingContext(Lcom/facebook/gamingservices/GamingContext;)V
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.locals 1
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sget-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
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invoke-virtual {v0, p0}, Lcom/facebook/gamingservices/GamingContext$Companion;->setCurrentGamingContext(Lcom/facebook/gamingservices/GamingContext;)V
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return-void
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.end method
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# virtual methods
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.method public final component1()Ljava/lang/String;
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.locals 1
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iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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return-object v0
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.end method
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.method public final copy(Ljava/lang/String;)Lcom/facebook/gamingservices/GamingContext;
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.locals 1
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const-string v0, "contextID"
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invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
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new-instance v0, Lcom/facebook/gamingservices/GamingContext;
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invoke-direct {v0, p1}, Lcom/facebook/gamingservices/GamingContext;-><init>(Ljava/lang/String;)V
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return-object v0
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.end method
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.method public equals(Ljava/lang/Object;)Z
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.locals 3
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const/4 v0, 0x1
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if-ne p0, p1, :cond_0
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return v0
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:cond_0
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instance-of v1, p1, Lcom/facebook/gamingservices/GamingContext;
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const/4 v2, 0x0
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if-nez v1, :cond_1
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return v2
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:cond_1
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check-cast p1, Lcom/facebook/gamingservices/GamingContext;
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iget-object v1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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iget-object p1, p1, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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invoke-static {v1, p1}, Lkotlin/jvm/internal/Intrinsics;->areEqual(Ljava/lang/Object;Ljava/lang/Object;)Z
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move-result p1
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if-nez p1, :cond_2
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return v2
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:cond_2
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return v0
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.end method
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.method public final getContextID()Ljava/lang/String;
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.locals 1
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iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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return-object v0
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.end method
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.method public hashCode()I
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.locals 1
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iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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invoke-virtual {v0}, Ljava/lang/String;->hashCode()I
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move-result v0
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return v0
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.end method
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.method public toString()Ljava/lang/String;
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.locals 2
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new-instance v0, Ljava/lang/StringBuilder;
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invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
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const-string v1, "GamingContext(contextID="
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invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
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iget-object v1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
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invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
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const/16 v1, 0x29
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invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
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invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
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move-result-object v0
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return-object v0
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.end method
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