- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide
This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)
Total: 44,417 files, 538.51 MB Smali source code
- Added realracing3-community.apk (71.57 MB)
- Removed 32-bit support (armeabi-v7a)
- Only includes arm64-v8a libraries
- Decompiled source code included
- Added README-community.md with analysis
MAJOR UPDATE - In-game server management without rebuilding APK!
SERVER BROWSER UI:
- Beautiful WebView-based interface
- Add/edit/delete unlimited servers
- Real-time online/offline status
- One-click server switching
- Favorites system
- Connection testing before save
- Professional UX with racing theme
HTML ASSETS:
+ assets/community_servers_list.html
- Main server browser interface
- Server cards with status indicators
- Connect/Edit/Delete actions
- Empty state and loading states
+ assets/community_server_edit.html
- Add/edit server form
- URL validation and testing
- Favorite marking
- Professional form design
INSTALLATION TOOL:
+ RR3-Server-Browser-Installer.ps1
- Automated installation script
- Decompiles APK with apktool
- Injects HTML assets
- Updates AndroidManifest.xml
- Rebuilds and signs APK
- Pre-configure default servers
- Full error handling
DOCUMENTATION:
+ docs/SERVER_BROWSER_GUIDE.md
- Complete user guide
- Adding/editing/deleting servers
- Connection flow
- Troubleshooting
- Developer integration
+ docs/SMALI_REFERENCE.md
- Java bridge code reference
- CommunityServerManager class
- WebView activity hosts
- Smali conversion guide
- Testing & debugging tips
UPDATED README:
* Comprehensive overview
* Quick start examples
* Feature highlights
* Use cases (players/owners/devs)
* Architecture explanation
* Screenshots in ASCII art
ARCHITECTURE:
- HTML/CSS/JS UI layer (assets/)
- JavascriptInterface bridge (smali)
- SharedPreferences storage
- SynergyEnvironmentImpl patch
- WebView activities for hosting
USER FLOW:
1. Open Server Browser from game
2. Add server (name + URL)
3. Test connection
4. Save server
5. Tap Connect
6. Restart game -> Active!
BENEFITS:
✓ One APK for unlimited servers
✓ No rebuild needed to change servers
✓ Users can add servers themselves
✓ Server owners can share one APK
✓ Professional UI experience
✓ Local + LAN + public servers
✓ Favorites and status tracking
TECHNICAL DETAILS:
- Data stored in SharedPreferences
- JavaScript <-> Android bridge
- Async server pinging
- URL validation
- Toast notifications
- File:// asset loading
This enables true community server ecosystem!
Users can maintain their own server list
without technical knowledge or APK rebuilding.
Perfect companion to rr3-server project!
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>