Files
rr3-server/RR3CommunityServer/Data/RR3DbContext.cs
Daniel Elliott fbe421847e Add Daily Rewards & Time Trials features
NEW FEATURES:
- Daily login rewards with Gold and Cash
- Daily time trial racing events
- FREE gold purchase system
- Streak tracking for consecutive days
- Web panel for managing rewards and events

ENDPOINTS ADDED:
- GET/POST /synergy/rewards/daily/{id} - Daily rewards
- POST /synergy/rewards/gold/purchase - Buy gold (FREE)
- GET /synergy/rewards/timetrials - Active events
- POST /synergy/rewards/timetrials/{id}/submit - Submit times

DATABASE:
- DailyReward table - tracks claims and streaks
- TimeTrial table - racing events with rewards
- TimeTrialResult table - player submissions
- User.Gold and User.Cash - currency tracking

WEB PANEL:
- /admin/rewards - Manage all reward features
- Create/edit/activate time trial events
- View reward statistics and history
- Gold packages in catalog (100, 500, 1000, 5000)

FOCUS:
- Single-player progression features
- NO race teams or multiplayer
- Perfect for offline play
- All purchases are FREE in community server

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-02-17 22:14:03 -08:00

220 lines
6.7 KiB
C#

using Microsoft.EntityFrameworkCore;
namespace RR3CommunityServer.Data;
public class RR3DbContext : DbContext
{
public RR3DbContext(DbContextOptions<RR3DbContext> options) : base(options) { }
public DbSet<Device> Devices { get; set; }
public DbSet<User> Users { get; set; }
public DbSet<Session> Sessions { get; set; }
public DbSet<Purchase> Purchases { get; set; }
public DbSet<CatalogItem> CatalogItems { get; set; }
public DbSet<DailyReward> DailyRewards { get; set; }
public DbSet<TimeTrial> TimeTrials { get; set; }
public DbSet<TimeTrialResult> TimeTrialResults { get; set; }
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
// Seed some default catalog items
modelBuilder.Entity<CatalogItem>().HasData(
new CatalogItem
{
Id = 1,
Sku = "com.ea.rr3.gold_1000",
Name = "1000 Gold",
Type = "currency",
Price = 0.99m,
Available = true
},
new CatalogItem
{
Id = 2,
Sku = "com.ea.rr3.car_tier1",
Name = "Starter Car",
Type = "car",
Price = 0m,
Available = true
},
new CatalogItem
{
Id = 3,
Sku = "com.ea.rr3.upgrade_engine",
Name = "Engine Upgrade",
Type = "upgrade",
Price = 4.99m,
Available = true
}
);
// Seed gold purchase options
modelBuilder.Entity<CatalogItem>().HasData(
new CatalogItem
{
Id = 4,
Sku = "com.ea.rr3.gold_100",
Name = "100 Gold",
Type = "currency",
Price = 0m, // FREE in community server
Available = true
},
new CatalogItem
{
Id = 5,
Sku = "com.ea.rr3.gold_500",
Name = "500 Gold",
Type = "currency",
Price = 0m,
Available = true
},
new CatalogItem
{
Id = 6,
Sku = "com.ea.rr3.gold_1000",
Name = "1000 Gold",
Type = "currency",
Price = 0m,
Available = true
},
new CatalogItem
{
Id = 7,
Sku = "com.ea.rr3.gold_5000",
Name = "5000 Gold",
Type = "currency",
Price = 0m,
Available = true
}
);
// Seed time trials
modelBuilder.Entity<TimeTrial>().HasData(
new TimeTrial
{
Id = 1,
Name = "Daily Sprint Challenge",
TrackName = "Silverstone National",
CarName = "Any Car",
StartDate = DateTime.UtcNow,
EndDate = DateTime.UtcNow.AddDays(7),
TargetTime = 90.5,
GoldReward = 50,
CashReward = 10000,
Active = true
},
new TimeTrial
{
Id = 2,
Name = "Speed Demon Trial",
TrackName = "Dubai Autodrome",
CarName = "Any Car",
StartDate = DateTime.UtcNow,
EndDate = DateTime.UtcNow.AddDays(7),
TargetTime = 120.0,
GoldReward = 100,
CashReward = 25000,
Active = true
}
);
}
}
// Database entities
public class Device
{
public int Id { get; set; }
public string DeviceId { get; set; } = string.Empty;
public string HardwareId { get; set; } = string.Empty;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime LastSeenAt { get; set; } = DateTime.UtcNow;
}
public class User
{
public int Id { get; set; }
public string SynergyId { get; set; } = string.Empty;
public string? DeviceId { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public string? Nickname { get; set; }
public int? Gold { get; set; } = 0;
public int? Cash { get; set; } = 0;
}
public class Session
{
public int Id { get; set; }
public string SessionId { get; set; } = string.Empty;
public string? SynergyId { get; set; }
public string DeviceId { get; set; } = string.Empty;
public int? UserId { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime ExpiresAt { get; set; }
}
public class Purchase
{
public int Id { get; set; }
public string SynergyId { get; set; } = string.Empty;
public string ItemId { get; set; } = string.Empty;
public string Sku { get; set; } = string.Empty;
public string OrderId { get; set; } = string.Empty;
public DateTime PurchaseTime { get; set; } = DateTime.UtcNow;
public string Token { get; set; } = string.Empty;
public decimal Price { get; set; }
public string Status { get; set; } = "approved";
// For web panel display
public int? UserId { get; set; }
public DateTime PurchaseDate => PurchaseTime;
}
public class CatalogItem
{
public int Id { get; set; }
public string Sku { get; set; } = string.Empty;
public string Name { get; set; } = string.Empty;
public string Type { get; set; } = string.Empty;
public decimal Price { get; set; }
public bool Available { get; set; } = true;
}
public class DailyReward
{
public int Id { get; set; }
public int UserId { get; set; }
public DateTime RewardDate { get; set; }
public int GoldAmount { get; set; }
public int CashAmount { get; set; }
public bool Claimed { get; set; }
public DateTime? ClaimedAt { get; set; }
public int Streak { get; set; }
}
public class TimeTrial
{
public int Id { get; set; }
public string Name { get; set; } = string.Empty;
public string TrackName { get; set; } = string.Empty;
public string CarName { get; set; } = string.Empty;
public DateTime StartDate { get; set; }
public DateTime EndDate { get; set; }
public double TargetTime { get; set; }
public int GoldReward { get; set; }
public int CashReward { get; set; }
public bool Active { get; set; } = true;
}
public class TimeTrialResult
{
public int Id { get; set; }
public int UserId { get; set; }
public int TimeTrialId { get; set; }
public double TimeSeconds { get; set; }
public DateTime SubmittedAt { get; set; }
public bool BeatTarget { get; set; }
public int GoldEarned { get; set; }
public int CashEarned { get; set; }
}