ASSET CONTENT DELIVERY:
+ ContentController.cs
- Serves game assets (cars, tracks, textures, audio)
- Downloads from EA CDN (while available)
- Caches for offline serving
- Manifest endpoint for asset lists
- Health check endpoint
FEATURES:
- Asset manifest (/synergy/content/manifest)
- Download assets (/synergy/content/download/{type}/{id})
- Asset metadata (/synergy/content/info/{type}/{id})
- List by type (/synergy/content/list/{type})
- Status checking (HEAD requests)
- MD5 checksums for integrity
- Automatic directory structure
STORAGE:
+ Assets/ directory with structure:
- cars/
- tracks/
- textures/
- audio/
+ README.md - Complete asset guide
+ .gitignore - Excludes .pak files (copyrighted)
DIRECTOR UPDATE:
* DirectorController.cs
- Added synergy.content URL
- Game will request assets from community server
DOCUMENTATION:
+ Assets/README.md
- How to extract assets
- Legal guidelines (preservation only)
- Testing instructions
- Asset formats and naming
PURPOSE:
Game preservation after EA shutdown.
Users extract assets they own, server hosts them.
Post-shutdown: Full offline gameplay possible.
LEGAL:
- For preservation of owned content only
- Do not distribute EA's copyrighted assets
- Private server use
This enables complete game functionality
independent of EA's servers! 🎮
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
using Microsoft.AspNetCore.Mvc;
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using RR3CommunityServer.Models;
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namespace RR3CommunityServer.Controllers;
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[ApiController]
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[Route("director/api/android")]
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public class DirectorController : ControllerBase
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{
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private readonly ILogger<DirectorController> _logger;
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private readonly IConfiguration _configuration;
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public DirectorController(ILogger<DirectorController> logger, IConfiguration configuration)
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{
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_logger = logger;
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_configuration = configuration;
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}
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[HttpGet("getDirectionByPackage")]
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public ActionResult<SynergyResponse<DirectorResponse>> GetDirection([FromQuery] string packageName)
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{
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_logger.LogInformation("Director request for package: {Package}", packageName);
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var baseUrl = $"{Request.Scheme}://{Request.Host}";
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var response = new SynergyResponse<DirectorResponse>
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{
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resultCode = 0,
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message = "Success",
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data = new DirectorResponse
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{
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serverUrls = new Dictionary<string, string>
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{
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{ "synergy.product", baseUrl },
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{ "synergy.drm", baseUrl },
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{ "synergy.user", baseUrl },
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{ "synergy.tracking", baseUrl },
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{ "synergy.rewards", baseUrl },
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{ "synergy.progression", baseUrl },
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{ "synergy.content", baseUrl }, // Asset downloads
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{ "synergy.s2s", baseUrl },
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{ "nexus.portal", baseUrl },
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{ "ens.url", baseUrl }
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},
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environment = "COMMUNITY",
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version = "1.0.0"
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}
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};
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return Ok(response);
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}
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}
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