Files
rr3-server/RR3CommunityServer/obj/Debug/net8.0/RR3CommunityServer.AssemblyInfo.cs
Daniel Elliott 182026a32c Wire up real implementations for Tracking & Config controllers
- TrackingController: Added database persistence for analytics events
  * Created AnalyticsEvent entity with user/session tracking
  * Store event type, data (JSON), and timestamp
  * Graceful fallback if DB write fails (game doesn't break)

- ConfigController: Added real player counting
  * Query active sessions from last 15 minutes
  * Return actual player count instead of hardcoded 0
  * Real-time server status with DB metrics

- Added AnalyticsEvents table migration
  * Stores all game telemetry for analytics
  * Indexed by UserId for performance
  * JSON event data for flexibility

Controllers now fully wired to database:
- 11/18 controllers REAL implementation 
- 5/18 controllers STUB (config-based) ⚠️
- 2/18 controllers SERVICE (delegated) ⚠️

Total: 95 endpoints, improving from demo to production

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-02-23 17:03:36 -08:00

23 lines
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C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("RR3CommunityServer")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+a934f57b526e5d02406dde801c5f5fed03fbe007")]
[assembly: System.Reflection.AssemblyProductAttribute("RR3CommunityServer")]
[assembly: System.Reflection.AssemblyTitleAttribute("RR3CommunityServer")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Generated by the MSBuild WriteCodeFragment class.