# RR3 Community Server - Complete Endpoint Status **Updated:** February 24, 2026 at 00:16 UTC **Total Implemented:** 72 endpoints across 16 controllers ## ✅ FULLY IMPLEMENTED SERVICES ### 1. Director API (1/1) ✅ **Controller:** DirectorController.cs - GET /director/api/android/getDirectionByPackage - Service discovery ### 2. User Service (3/3) ✅ **Controller:** UserController.cs - GET /user/api/android/getDeviceID - Create/get Synergy ID - GET /user/api/android/validateDevice - Device authorization - GET /user/api/android/getAnonUID - Anonymous analytics ID ### 3. Product/Catalog Service (3/3) ✅ **Controller:** ProductController.cs - GET /product/api/android/catalog/getItems - Store items - GET /product/api/android/catalog/getCategories - Item categories - GET /product/api/android/getDownloadUrl - Content download URLs ### 4. DRM Service (3/3) ✅ **Controller:** DrmController.cs - GET /drm/api/android/getNonce - Purchase signature nonce - GET /drm/api/android/getPurchasedItems - Player's owned items - POST /drm/api/android/verifyPurchase - Bypass purchase validation ### 5. Config Service (4/4) ✅ **Controller:** ConfigController.cs - GET /config/api/android/getGameConfig - Server settings - GET /config/api/android/getServerTime - Unix timestamp - GET /config/api/android/getFeatureFlags - Feature toggles - GET /config/api/android/getServerStatus - Health check ### 6. Progression Service (7/7) ✅ **Controller:** ProgressionController.cs - GET /synergy/progression/player/{synergyId} - Player data - POST /synergy/progression/player/{synergyId}/update - Update stats - POST /synergy/progression/car/purchase - Buy car - POST /synergy/progression/car/upgrade - Upgrade car - POST /synergy/progression/career/complete - Complete career event - POST /synergy/progression/save/{synergyId} - Save game state - GET /synergy/progression/save/{synergyId}/load - Load game state ### 7. Rewards Service (8/8) ✅ **Controller:** RewardsController.cs - GET /synergy/rewards/daily/{synergyId} - Daily reward status - POST /synergy/rewards/daily/{synergyId}/claim - Claim daily reward - POST /synergy/rewards/purchaseGold - Buy gold (free) - GET /synergy/rewards/timetrials - List active time trials - GET /synergy/rewards/timetrials/{trialId} - Trial details - POST /synergy/rewards/timetrials/{trialId}/submit - Submit time - GET /synergy/rewards/timetrials/player/{synergyId}/results - Player history - POST /synergy/rewards/timetrials/{trialId}/claim - Claim bonus ### 8. Tracking Service (2/2) ✅ **Controller:** TrackingController.cs - POST /tracking/api/android/logEvent - Log single event - POST /tracking/api/android/logEvents - Batch log events ### 9. Assets Service (4/4) ✅ **Controller:** AssetsController.cs - GET /content/api/android/manifest - Asset manifest - GET /content/api/android/{assetPath} - Download asset - GET /assets/api/list - List all assets - GET /assets/api/download/{assetId} - Download by ID ### 10. Settings Service (3/3) ✅ **Controller:** ServerSettingsController.cs - GET /api/settings/getUserSettings - Get device settings - POST /api/settings/updateUserSettings - Update settings - GET /api/settings/all - List all settings ### 11. Modding Service (7/7) ✅ **Controller:** ModdingController.cs - GET /modding/api/android/getAvailableMods - List mods - GET /modding/api/android/getModDetails - Mod info - GET /modding/api/android/downloadMod - Download mod - POST /modding/api/android/uploadMod - Upload new mod - GET /modding/api/android/searchMods - Search mods - POST /modding/api/android/rateMod - Rate mod - DELETE /modding/api/android/deleteMod - Delete mod ### 12. Leaderboards Service (6/6) ✅ **Controller:** LeaderboardsController.cs - GET /synergy/leaderboards/timetrials/{trialId} - Time trial leaderboard - GET /synergy/leaderboards/career/{series}/{event} - Career event leaderboard - GET /synergy/leaderboards/global/top100 - Global top players - GET /synergy/leaderboards/player/{synergyId}/records - Personal records - GET /synergy/leaderboards/compare/{synergyId1}/{synergyId2} - Compare players - DELETE /synergy/leaderboards/{id} - Admin delete entry ### 13. Events Service (4/4) ✅ **Controller:** EventsController.cs - GET /synergy/events/active - List active events - GET /synergy/events/{eventId} - Event details - POST /synergy/events/{eventId}/start - Start event - POST /synergy/events/{eventId}/complete - Complete event ### 14. Notifications Service (5/5) ✅ **Controller:** NotificationsController.cs - GET /synergy/notifications - List notifications - GET /synergy/notifications/unread-count - Unread count - POST /synergy/notifications/mark-read - Mark as read - POST /synergy/notifications/send - Send notification - DELETE /synergy/notifications/{id} - Delete notification ### 15. Asset Management Service (4/4) ✅ **Controller:** AssetManagementController.cs - GET /assetmanagement/api/list - List managed assets - POST /assetmanagement/api/upload - Upload asset - GET /assetmanagement/api/download/{id} - Download asset - DELETE /assetmanagement/api/delete/{id} - Delete asset ### 16. Authentication Service (8/8) ✅ **Controller:** AuthController.cs - POST /api/auth/register - Register new account - POST /api/auth/login - Login - POST /api/auth/logout - Logout - POST /api/auth/refresh - Refresh token - GET /api/auth/validate - Validate token - POST /api/auth/changePassword - Change password - POST /api/auth/resetPassword - Reset password - GET /api/auth/profile - Get user profile --- ## 📊 Summary **Total Endpoints:** 72 **Services:** 16 **Completion Status:** 100% of implemented services are complete ### Core Game Systems (Complete): ✅ Player authentication & identity ✅ Career mode progression ✅ Time trials & leaderboards ✅ Events system ✅ Rewards & daily bonuses ✅ Store/IAP (free purchases) ✅ Save/load system ✅ Asset delivery ✅ Modding support ✅ Notifications ✅ Admin tools --- ## 🚀 What's NOT Implemented (Future Enhancements) ### Multiplayer Service (Not Required for Single Player) - Real-time matchmaking - Ghost data sync - Online race sessions - Race results submission **Estimated:** 10-12 endpoints ### Social/Friends Service (Optional) - Friend list management - Friend requests/invites - Gift sending - Clubs/Teams - Social challenges **Estimated:** 8-10 endpoints ### Advanced Analytics (Optional) - Heatmaps - Player behavior tracking - A/B testing **Estimated:** 3-5 endpoints --- ## 🎯 Current Server Capabilities ### What Works RIGHT NOW: ✅ Full career mode gameplay ✅ Time trials with leaderboards ✅ Personal record tracking ✅ Event completion & rewards ✅ Daily reward system ✅ Save/load game progress ✅ Mod installation ✅ Asset downloading ✅ In-game notifications ✅ Player progression tracking ✅ Currency management (gold/cash) ✅ Car purchasing & upgrades ✅ Leaderboard comparisons ✅ Admin moderation tools ### What's Missing (Optional): ⏸️ Online multiplayer racing ⏸️ Friend system ⏸️ Social features --- ## 📈 Next Steps **Option 1: Social/Friends System (8-10 endpoints)** - Friend management - Gift sending - Social challenges - Club/team features **Option 2: Multiplayer Racing (10-12 endpoints)** - Matchmaking service - Ghost data upload/download - Race session management - Real-time results **Option 3: Advanced Features** - Player statistics dashboard - Achievement system - Season/battle pass - Special events rotation **Option 4: Polish & Optimization** - Performance tuning - Database optimization - Caching layer - Rate limiting - Enhanced logging --- **Server is FULLY FUNCTIONAL for single-player gameplay!** 🎮 **All core systems implemented and tested.** ✅