Add Daily Rewards & Time Trials features
NEW FEATURES:
- Daily login rewards with Gold and Cash
- Daily time trial racing events
- FREE gold purchase system
- Streak tracking for consecutive days
- Web panel for managing rewards and events
ENDPOINTS ADDED:
- GET/POST /synergy/rewards/daily/{id} - Daily rewards
- POST /synergy/rewards/gold/purchase - Buy gold (FREE)
- GET /synergy/rewards/timetrials - Active events
- POST /synergy/rewards/timetrials/{id}/submit - Submit times
DATABASE:
- DailyReward table - tracks claims and streaks
- TimeTrial table - racing events with rewards
- TimeTrialResult table - player submissions
- User.Gold and User.Cash - currency tracking
WEB PANEL:
- /admin/rewards - Manage all reward features
- Create/edit/activate time trial events
- View reward statistics and history
- Gold packages in catalog (100, 500, 1000, 5000)
FOCUS:
- Single-player progression features
- NO race teams or multiplayer
- Perfect for offline play
- All purchases are FREE in community server
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
102
RR3CommunityServer/Pages/Rewards.cshtml.cs
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102
RR3CommunityServer/Pages/Rewards.cshtml.cs
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.Mvc.RazorPages;
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using Microsoft.EntityFrameworkCore;
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using RR3CommunityServer.Data;
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using static RR3CommunityServer.Data.RR3DbContext;
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namespace RR3CommunityServer.Pages;
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public class RewardsModel : PageModel
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{
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private readonly RR3DbContext _context;
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public RewardsModel(RR3DbContext context)
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{
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_context = context;
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}
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public int TodaysClaims { get; set; }
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public int ActiveTimeTrials { get; set; }
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public int TotalGoldDistributed { get; set; }
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public int TrialCompletions { get; set; }
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public List<TimeTrial> TimeTrials { get; set; } = new();
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public List<DailyReward> RecentRewards { get; set; } = new();
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public async Task OnGetAsync()
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{
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var today = DateTime.UtcNow.Date;
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TodaysClaims = await _context.DailyRewards
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.Where(r => r.RewardDate.Date == today && r.Claimed)
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.CountAsync();
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ActiveTimeTrials = await _context.TimeTrials
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.Where(t => t.Active)
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.CountAsync();
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TotalGoldDistributed = await _context.DailyRewards
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.Where(r => r.Claimed)
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.SumAsync(r => r.GoldAmount);
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TrialCompletions = await _context.TimeTrialResults.CountAsync();
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TimeTrials = await _context.TimeTrials
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.OrderByDescending(t => t.Active)
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.ThenByDescending(t => t.StartDate)
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.ToListAsync();
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RecentRewards = await _context.DailyRewards
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.Where(r => r.Claimed)
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.OrderByDescending(r => r.ClaimedAt)
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.Take(20)
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.ToListAsync();
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}
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public async Task<IActionResult> OnPostAddTrialAsync(
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string name, string trackName, string carName,
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DateTime startDate, DateTime endDate,
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double targetTime, int goldReward, int cashReward)
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{
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var trial = new TimeTrial
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{
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Name = name,
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TrackName = trackName,
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CarName = carName,
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StartDate = startDate,
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EndDate = endDate,
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TargetTime = targetTime,
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GoldReward = goldReward,
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CashReward = cashReward,
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Active = true
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};
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_context.TimeTrials.Add(trial);
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await _context.SaveChangesAsync();
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return RedirectToPage();
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}
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public async Task<IActionResult> OnPostToggleTrialAsync(int trialId)
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{
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var trial = await _context.TimeTrials.FindAsync(trialId);
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if (trial != null)
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{
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trial.Active = !trial.Active;
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await _context.SaveChangesAsync();
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}
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return RedirectToPage();
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}
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public async Task<IActionResult> OnPostDeleteTrialAsync(int trialId)
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{
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var trial = await _context.TimeTrials.FindAsync(trialId);
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if (trial != null)
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{
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_context.TimeTrials.Remove(trial);
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await _context.SaveChangesAsync();
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}
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return RedirectToPage();
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}
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}
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