Add Phase 1 critical endpoints: Config & Save/Load system

- Added ConfigController with 4 endpoints:
  - getGameConfig: Server config, feature flags, URLs
  - getServerTime: UTC timestamps
  - getFeatureFlags: Feature toggles
  - getServerStatus: Health check

- Added save/load system to ProgressionController:
  - POST /save/{synergyId}: Save JSON blob
  - GET /save/{synergyId}/load: Load JSON blob
  - Version tracking and timestamps

- Added PlayerSave entity to database:
  - Stores arbitrary JSON game state
  - Version tracking (increments on save)
  - LastModified timestamps

- Updated appsettings.json:
  - ServerSettings section (version, URLs, MOTD)
  - FeatureFlags section (7 feature toggles)

- Created migration: AddPlayerSavesAndConfig
- Updated ApiModels with new DTOs
- All endpoints tested and working

Phase 1 objectives complete:
 Synergy ID generation (already existed)
 Configuration endpoints (new)
 Save/load system (new)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
2026-02-21 23:53:43 -08:00
parent c0ddf3aa6f
commit e839064b35
28 changed files with 1918 additions and 13 deletions

View File

@@ -23,6 +23,24 @@
"UnlimitedCurrency": false,
"EnableModding": true,
"MaxCustomCarUploadSizeMB": 100,
"MaxCustomTrackUploadSizeMB": 200
"MaxCustomTrackUploadSizeMB": 200,
"Version": "1.0.0",
"GameVersion": "14.0.1",
"MaintenanceMode": false,
"MessageOfTheDay": "Welcome to RR3 Community Server! 🏁",
"BaseUrl": "http://localhost:5001",
"AssetsUrl": "http://localhost:5001/content/api",
"LeaderboardsUrl": "http://localhost:5001/leaderboards/api",
"MultiplayerUrl": "http://localhost:5001/multiplayer/api"
},
"FeatureFlags": {
"MultiplayerEnabled": false,
"LeaderboardsEnabled": true,
"DailyRewardsEnabled": true,
"TimeTrialsEnabled": true,
"CustomContentEnabled": true,
"SpecialEventsEnabled": true,
"AllItemsFree": true
}
}