Add Admin Tools - DELETE leaderboard endpoint (76/73+ complete)
- Added DELETE /synergy/leaderboards/{id} to LeaderboardsController
- Allows admins to delete invalid/cheated leaderboard entries
- Returns standard SynergyResponse with success message
- Logs deletion details (player, time) for audit trail
- Optional adminKey parameter for future auth implementation
Server now at 76 endpoints (75 core + 1 admin)
Remaining for full EA parity:
- Social/Friends (8+ endpoints)
- Multiplayer (10+ endpoints)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -441,6 +441,51 @@ public class LeaderboardsController : ControllerBase
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});
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});
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}
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}
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/// <summary>
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/// Admin endpoint to delete a leaderboard entry by ID (for cleaning up invalid/cheated entries)
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/// </summary>
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[HttpDelete("{id:int}")]
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public async Task<IActionResult> DeleteLeaderboardEntry(int id, [FromQuery] string? adminKey = null)
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{
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try
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{
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// Simple admin key check (in production, use proper authentication)
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// For now, allow deletion without key for testing
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_logger.LogInformation("Admin deleting leaderboard entry {Id}", id);
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var entry = await _context.LeaderboardEntries.FindAsync(id);
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if (entry == null)
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{
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return NotFound(new SynergyResponse<object>
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{
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resultCode = -404,
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message = "Leaderboard entry not found"
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});
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}
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_context.LeaderboardEntries.Remove(entry);
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await _context.SaveChangesAsync();
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_logger.LogInformation("Deleted leaderboard entry {Id} (Player: {SynergyId}, Time: {Time}s)",
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id, entry.SynergyId, entry.TimeSeconds);
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return Ok(new SynergyResponse<object>
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{
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resultCode = 0,
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message = $"Leaderboard entry {id} deleted successfully"
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});
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error deleting leaderboard entry {Id}", id);
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return StatusCode(500, new SynergyResponse<object>
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{
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resultCode = -500,
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message = "Internal server error"
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});
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}
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}
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private string FormatTime(double seconds)
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private string FormatTime(double seconds)
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{
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{
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var timeSpan = TimeSpan.FromSeconds(seconds);
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var timeSpan = TimeSpan.FromSeconds(seconds);
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46
SESSION-CHECKPOINT-FEB24.md
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46
SESSION-CHECKPOINT-FEB24.md
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@@ -0,0 +1,46 @@
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# RR3 Community Server - Session Checkpoint
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**Date:** February 24, 2026
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**Status:** 75/73 Core Endpoints + Notifications Service Complete
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## Current Implementation Status
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### Fully Complete Systems:
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- Director API (1/1)
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- User Service (3/3)
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- Product/Catalog (3/3)
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- DRM Service (3/3)
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- Config Service (4/4)
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- Progression (7/7)
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- Rewards (6/6)
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- Tracking (2/2)
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- Assets (2/2)
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- Settings (2/2)
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- Modding (3/3)
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- Records/Leaderboards (5/5)
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- Time Trials (6/6)
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- Events Service (4/4)
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- **Notifications Service (5/5)** ← NEW THIS SESSION
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### Latest Commit: ceeb847 - Notifications Service
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### Remaining for Full EA Parity:
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- Admin Tools (1 endpoint) - DELETE /synergy/leaderboards/{id}
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- Social/Friends (8+ endpoints) - friend management, gifts, clubs
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- Multiplayer (10+ endpoints) - matchmaking, ghosts, races
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## Key Files
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- E:\rr3\RR3CommunityServer\RR3CommunityServer\Controllers\NotificationsController.cs
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- E:\rr3\RR3CommunityServer\RR3CommunityServer\Data\RR3DbContext.cs (Notification entity)
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- E:\rr3\RR3CommunityServer\RR3CommunityServer\Models\ApiModels.cs (notification models)
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## Git Repos
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- GitHub: https://github.com/ssfdre38/rr3-server (main)
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- Gitea: https://gitea.barrer.net/project-real-resurrection-3/rr3-server (main)
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## Next Steps (when resuming)
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1. Admin Tools - DELETE /synergy/leaderboards/{id} (quick win, 1 endpoint)
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2. Social/Friends Service (8 endpoints)
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3. Multiplayer Service (10+ endpoints)
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## How to Resume
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Say: "Resume RR3 server development - read the checkpoint"
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