# RR3 Community Server - Complete Endpoint Status
**Updated:** February 24, 2026 at 00:16 UTC
**Total Implemented:** 72 endpoints across 16 controllers

## ✅ FULLY IMPLEMENTED SERVICES

### 1. Director API (1/1) ✅
**Controller:** DirectorController.cs
- GET /director/api/android/getDirectionByPackage - Service discovery

### 2. User Service (3/3) ✅
**Controller:** UserController.cs
- GET /user/api/android/getDeviceID - Create/get Synergy ID
- GET /user/api/android/validateDevice - Device authorization
- GET /user/api/android/getAnonUID - Anonymous analytics ID

### 3. Product/Catalog Service (3/3) ✅
**Controller:** ProductController.cs
- GET /product/api/android/catalog/getItems - Store items
- GET /product/api/android/catalog/getCategories - Item categories
- GET /product/api/android/getDownloadUrl - Content download URLs

### 4. DRM Service (3/3) ✅
**Controller:** DrmController.cs
- GET /drm/api/android/getNonce - Purchase signature nonce
- GET /drm/api/android/getPurchasedItems - Player's owned items
- POST /drm/api/android/verifyPurchase - Bypass purchase validation

### 5. Config Service (4/4) ✅
**Controller:** ConfigController.cs
- GET /config/api/android/getGameConfig - Server settings
- GET /config/api/android/getServerTime - Unix timestamp
- GET /config/api/android/getFeatureFlags - Feature toggles
- GET /config/api/android/getServerStatus - Health check

### 6. Progression Service (7/7) ✅
**Controller:** ProgressionController.cs
- GET /synergy/progression/player/{synergyId} - Player data
- POST /synergy/progression/player/{synergyId}/update - Update stats
- POST /synergy/progression/car/purchase - Buy car
- POST /synergy/progression/car/upgrade - Upgrade car
- POST /synergy/progression/career/complete - Complete career event
- POST /synergy/progression/save/{synergyId} - Save game state
- GET /synergy/progression/save/{synergyId}/load - Load game state

### 7. Rewards Service (8/8) ✅
**Controller:** RewardsController.cs
- GET /synergy/rewards/daily/{synergyId} - Daily reward status
- POST /synergy/rewards/daily/{synergyId}/claim - Claim daily reward
- POST /synergy/rewards/purchaseGold - Buy gold (free)
- GET /synergy/rewards/timetrials - List active time trials
- GET /synergy/rewards/timetrials/{trialId} - Trial details
- POST /synergy/rewards/timetrials/{trialId}/submit - Submit time
- GET /synergy/rewards/timetrials/player/{synergyId}/results - Player history
- POST /synergy/rewards/timetrials/{trialId}/claim - Claim bonus

### 8. Tracking Service (2/2) ✅
**Controller:** TrackingController.cs
- POST /tracking/api/android/logEvent - Log single event
- POST /tracking/api/android/logEvents - Batch log events

### 9. Assets Service (4/4) ✅
**Controller:** AssetsController.cs
- GET /content/api/android/manifest - Asset manifest
- GET /content/api/android/{assetPath} - Download asset
- GET /assets/api/list - List all assets
- GET /assets/api/download/{assetId} - Download by ID

### 10. Settings Service (3/3) ✅
**Controller:** ServerSettingsController.cs
- GET /api/settings/getUserSettings - Get device settings
- POST /api/settings/updateUserSettings - Update settings
- GET /api/settings/all - List all settings

### 11. Modding Service (7/7) ✅
**Controller:** ModdingController.cs
- GET /modding/api/android/getAvailableMods - List mods
- GET /modding/api/android/getModDetails - Mod info
- GET /modding/api/android/downloadMod - Download mod
- POST /modding/api/android/uploadMod - Upload new mod
- GET /modding/api/android/searchMods - Search mods
- POST /modding/api/android/rateMod - Rate mod
- DELETE /modding/api/android/deleteMod - Delete mod

### 12. Leaderboards Service (6/6) ✅
**Controller:** LeaderboardsController.cs
- GET /synergy/leaderboards/timetrials/{trialId} - Time trial leaderboard
- GET /synergy/leaderboards/career/{series}/{event} - Career event leaderboard
- GET /synergy/leaderboards/global/top100 - Global top players
- GET /synergy/leaderboards/player/{synergyId}/records - Personal records
- GET /synergy/leaderboards/compare/{synergyId1}/{synergyId2} - Compare players
- DELETE /synergy/leaderboards/{id} - Admin delete entry

### 13. Events Service (4/4) ✅
**Controller:** EventsController.cs
- GET /synergy/events/active - List active events
- GET /synergy/events/{eventId} - Event details
- POST /synergy/events/{eventId}/start - Start event
- POST /synergy/events/{eventId}/complete - Complete event

### 14. Notifications Service (5/5) ✅
**Controller:** NotificationsController.cs
- GET /synergy/notifications - List notifications
- GET /synergy/notifications/unread-count - Unread count
- POST /synergy/notifications/mark-read - Mark as read
- POST /synergy/notifications/send - Send notification
- DELETE /synergy/notifications/{id} - Delete notification

### 15. Asset Management Service (4/4) ✅
**Controller:** AssetManagementController.cs
- GET /assetmanagement/api/list - List managed assets
- POST /assetmanagement/api/upload - Upload asset
- GET /assetmanagement/api/download/{id} - Download asset
- DELETE /assetmanagement/api/delete/{id} - Delete asset

### 16. Authentication Service (8/8) ✅
**Controller:** AuthController.cs
- POST /api/auth/register - Register new account
- POST /api/auth/login - Login
- POST /api/auth/logout - Logout
- POST /api/auth/refresh - Refresh token
- GET /api/auth/validate - Validate token
- POST /api/auth/changePassword - Change password
- POST /api/auth/resetPassword - Reset password
- GET /api/auth/profile - Get user profile

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## 📊 Summary

**Total Endpoints:** 72
**Services:** 16
**Completion Status:** 100% of implemented services are complete

### Core Game Systems (Complete):
✅ Player authentication & identity
✅ Career mode progression
✅ Time trials & leaderboards
✅ Events system
✅ Rewards & daily bonuses
✅ Store/IAP (free purchases)
✅ Save/load system
✅ Asset delivery
✅ Modding support
✅ Notifications
✅ Admin tools

---

## 🚀 What's NOT Implemented (Future Enhancements)

### Multiplayer Service (Not Required for Single Player)
- Real-time matchmaking
- Ghost data sync
- Online race sessions
- Race results submission
**Estimated:** 10-12 endpoints

### Social/Friends Service (Optional)
- Friend list management
- Friend requests/invites
- Gift sending
- Clubs/Teams
- Social challenges
**Estimated:** 8-10 endpoints

### Advanced Analytics (Optional)
- Heatmaps
- Player behavior tracking
- A/B testing
**Estimated:** 3-5 endpoints

---

## 🎯 Current Server Capabilities

### What Works RIGHT NOW:
✅ Full career mode gameplay
✅ Time trials with leaderboards
✅ Personal record tracking
✅ Event completion & rewards
✅ Daily reward system
✅ Save/load game progress
✅ Mod installation
✅ Asset downloading
✅ In-game notifications
✅ Player progression tracking
✅ Currency management (gold/cash)
✅ Car purchasing & upgrades
✅ Leaderboard comparisons
✅ Admin moderation tools

### What's Missing (Optional):
⏸️ Online multiplayer racing
⏸️ Friend system
⏸️ Social features

---

## 📈 Next Steps

**Option 1: Social/Friends System (8-10 endpoints)**
- Friend management
- Gift sending
- Social challenges
- Club/team features

**Option 2: Multiplayer Racing (10-12 endpoints)**
- Matchmaking service
- Ghost data upload/download
- Race session management
- Real-time results

**Option 3: Advanced Features**
- Player statistics dashboard
- Achievement system
- Season/battle pass
- Special events rotation

**Option 4: Polish & Optimization**
- Performance tuning
- Database optimization
- Caching layer
- Rate limiting
- Enhanced logging

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**Server is FULLY FUNCTIONAL for single-player gameplay!** 🎮
**All core systems implemented and tested.** ✅
