Files
rr3-apk/unknown/gatewayprotocol/v1/campaign_state.proto
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

31 lines
1.0 KiB
Protocol Buffer

syntax = "proto3";
package gatewayprotocol.v1;
import "gatewayprotocol/v1/timestamps.proto";
option swift_prefix = "Gateway";
message Campaign {
// Version of the campaign token
int32 data_version = 1;
// Defined in tracking/v1/loaded_campaign_token.proto
bytes data = 2;
// Placement ID for which this campaign is loaded
string placement_id = 3;
// Impression opportunity ID for which this campaign is loaded
bytes impression_opportunity_id = 4;
// Timestamps for when the campaign was loaded (when Ad Loaded event was fired)
Timestamps load_timestamp = 5;
// Timestamps for when the campaign was shown (when Show call was made and it was moved from loaded_campaigns to shown_campaigns)
optional Timestamps show_timestamp = 6;
}
// This structure will be converted to Loaded Campaigns required by exchange.
message CampaignState {
// List of campaigns currently loaded and ready to be shown by SDK
repeated Campaign loaded_campaigns = 1;
// Last N campaigns shown by SDK in current session
repeated Campaign shown_campaigns = 2;
}