Files
rr3-apk/smali_classes2/com/google/android/exoplayer2/video/spherical/FrameRotationQueue.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

230 lines
4.7 KiB
Smali

.class public final Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;
.super Ljava/lang/Object;
.source "SourceFile"
# instance fields
.field public final recenterMatrix:[F
.field public recenterMatrixComputed:Z
.field public final rotationMatrix:[F
.field public final rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue;
# direct methods
.method public constructor <init>()V
.locals 2
.line 36
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/16 v0, 0x10
new-array v1, v0, [F
iput-object v1, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F
new-array v0, v0, [F
iput-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F
.line 39
new-instance v0, Lcom/google/android/exoplayer2/util/TimedValueQueue;
invoke-direct {v0}, Lcom/google/android/exoplayer2/util/TimedValueQueue;-><init>()V
iput-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue;
return-void
.end method
.method public static computeRecenterMatrix([F[F)V
.locals 6
const/4 v0, 0x0
.line 99
invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V
const/16 v1, 0xa
.line 100
aget v2, p1, v1
mul-float/2addr v2, v2
const/16 v3, 0x8
aget v4, p1, v3
mul-float/2addr v4, v4
add-float/2addr v2, v4
float-to-double v4, v2
.line 102
invoke-static {v4, v5}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v4
double-to-float v2, v4
.line 103
aget v4, p1, v1
div-float v5, v4, v2
aput v5, p0, v0
.line 104
aget p1, p1, v3
div-float v0, p1, v2
const/4 v5, 0x2
aput v0, p0, v5
neg-float p1, p1
div-float/2addr p1, v2
.line 105
aput p1, p0, v3
div-float/2addr v4, v2
.line 106
aput v4, p0, v1
return-void
.end method
.method public static getRotationMatrixFromAngleAxis([F[F)V
.locals 12
const/4 v0, 0x0
.line 113
aget v1, p1, v0
const/4 v2, 0x1
.line 114
aget v2, p1, v2
neg-float v2, v2
const/4 v3, 0x2
.line 115
aget p1, p1, v3
neg-float p1, p1
.line 116
invoke-static {v1, v2, p1}, Landroid/opengl/Matrix;->length(FFF)F
move-result v3
const/4 v4, 0x0
cmpl-float v4, v3, v4
if-eqz v4, :cond_0
float-to-double v4, v3
.line 118
invoke-static {v4, v5}, Ljava/lang/Math;->toDegrees(D)D
move-result-wide v4
double-to-float v8, v4
const/4 v7, 0x0
div-float v9, v1, v3
div-float v10, v2, v3
div-float v11, p1, v3
move-object v6, p0
.line 119
invoke-static/range {v6 .. v11}, Landroid/opengl/Matrix;->setRotateM([FIFFFF)V
goto :goto_0
.line 121
:cond_0
invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V
:goto_0
return-void
.end method
# virtual methods
.method public pollRotationMatrix([FJ)Z
.locals 7
iget-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue;
.line 69
invoke-virtual {v0, p2, p3}, Lcom/google/android/exoplayer2/util/TimedValueQueue;->pollFloor(J)Ljava/lang/Object;
move-result-object p2
check-cast p2, [F
if-nez p2, :cond_0
const/4 p1, 0x0
return p1
:cond_0
iget-object p3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F
.line 74
invoke-static {p3, p2}, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->getRotationMatrixFromAngleAxis([F[F)V
iget-boolean p2, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrixComputed:Z
const/4 p3, 0x1
if-nez p2, :cond_1
iget-object p2, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F
iget-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F
.line 76
invoke-static {p2, v0}, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->computeRecenterMatrix([F[F)V
iput-boolean p3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrixComputed:Z
:cond_1
const/4 v2, 0x0
iget-object v3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F
const/4 v4, 0x0
iget-object v5, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F
const/4 v6, 0x0
move-object v1, p1
.line 79
invoke-static/range {v1 .. v6}, Landroid/opengl/Matrix;->multiplyMM([FI[FI[FI)V
return p3
.end method