Files
rr3-apk/smali_classes2/com/facebook/gamingservices/TournamentJoinDialog$registerCallbackImpl$resultProcessor$1.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

111 lines
3.4 KiB
Smali

.class public final Lcom/facebook/gamingservices/TournamentJoinDialog$registerCallbackImpl$resultProcessor$1;
.super Lcom/facebook/share/internal/ResultProcessor;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/facebook/gamingservices/TournamentJoinDialog;->registerCallbackImpl(Lcom/facebook/internal/CallbackManagerImpl;Lcom/facebook/FacebookCallback;)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = null
.end annotation
# instance fields
.field final synthetic $callback:Lcom/facebook/FacebookCallback;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/facebook/FacebookCallback<",
"Lcom/facebook/gamingservices/TournamentJoinDialog$Result;",
">;"
}
.end annotation
.end field
# direct methods
.method public constructor <init>(Lcom/facebook/FacebookCallback;)V
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/facebook/FacebookCallback<",
"Lcom/facebook/gamingservices/TournamentJoinDialog$Result;",
">;)V"
}
.end annotation
iput-object p1, p0, Lcom/facebook/gamingservices/TournamentJoinDialog$registerCallbackImpl$resultProcessor$1;->$callback:Lcom/facebook/FacebookCallback;
.line 90
invoke-direct {p0, p1}, Lcom/facebook/share/internal/ResultProcessor;-><init>(Lcom/facebook/FacebookCallback;)V
return-void
.end method
# virtual methods
.method public onSuccess(Lcom/facebook/internal/AppCall;Landroid/os/Bundle;)V
.locals 2
const-string v0, "appCall"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
if-eqz p2, :cond_1
const-string v0, "error_message"
.line 93
invoke-virtual {p2, v0}, Landroid/os/BaseBundle;->getString(Ljava/lang/String;)Ljava/lang/String;
move-result-object v1
if-eqz v1, :cond_0
iget-object p1, p0, Lcom/facebook/gamingservices/TournamentJoinDialog$registerCallbackImpl$resultProcessor$1;->$callback:Lcom/facebook/FacebookCallback;
.line 94
new-instance v1, Lcom/facebook/FacebookException;
invoke-virtual {p2, v0}, Landroid/os/BaseBundle;->getString(Ljava/lang/String;)Ljava/lang/String;
move-result-object p2
invoke-direct {v1, p2}, Lcom/facebook/FacebookException;-><init>(Ljava/lang/String;)V
invoke-interface {p1, v1}, Lcom/facebook/FacebookCallback;->onError(Lcom/facebook/FacebookException;)V
return-void
:cond_0
const-string v0, "payload"
.line 98
invoke-virtual {p2, v0}, Landroid/os/BaseBundle;->getString(Ljava/lang/String;)Ljava/lang/String;
move-result-object v0
if-eqz v0, :cond_1
iget-object p1, p0, Lcom/facebook/gamingservices/TournamentJoinDialog$registerCallbackImpl$resultProcessor$1;->$callback:Lcom/facebook/FacebookCallback;
.line 99
new-instance v0, Lcom/facebook/gamingservices/TournamentJoinDialog$Result;
invoke-direct {v0, p2}, Lcom/facebook/gamingservices/TournamentJoinDialog$Result;-><init>(Landroid/os/Bundle;)V
invoke-interface {p1, v0}, Lcom/facebook/FacebookCallback;->onSuccess(Ljava/lang/Object;)V
return-void
.line 104
:cond_1
invoke-virtual {p0, p1}, Lcom/facebook/share/internal/ResultProcessor;->onCancel(Lcom/facebook/internal/AppCall;)V
return-void
.end method