Files
rr3-apk/smali/androidx/emoji2/text/flatbuffer/Utf8Old$Cache.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

58 lines
1.5 KiB
Smali

.class Landroidx/emoji2/text/flatbuffer/Utf8Old$Cache;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/emoji2/text/flatbuffer/Utf8Old;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "Cache"
.end annotation
# instance fields
.field final decoder:Ljava/nio/charset/CharsetDecoder;
.field final encoder:Ljava/nio/charset/CharsetEncoder;
.field lastInput:Ljava/lang/CharSequence;
.field lastOutput:Ljava/nio/ByteBuffer;
# direct methods
.method public constructor <init>()V
.locals 2
.line 39
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
iput-object v0, p0, Landroidx/emoji2/text/flatbuffer/Utf8Old$Cache;->lastInput:Ljava/lang/CharSequence;
iput-object v0, p0, Landroidx/emoji2/text/flatbuffer/Utf8Old$Cache;->lastOutput:Ljava/nio/ByteBuffer;
.line 40
sget-object v0, Ljava/nio/charset/StandardCharsets;->UTF_8:Ljava/nio/charset/Charset;
invoke-virtual {v0}, Ljava/nio/charset/Charset;->newEncoder()Ljava/nio/charset/CharsetEncoder;
move-result-object v1
iput-object v1, p0, Landroidx/emoji2/text/flatbuffer/Utf8Old$Cache;->encoder:Ljava/nio/charset/CharsetEncoder;
.line 41
invoke-virtual {v0}, Ljava/nio/charset/Charset;->newDecoder()Ljava/nio/charset/CharsetDecoder;
move-result-object v0
iput-object v0, p0, Landroidx/emoji2/text/flatbuffer/Utf8Old$Cache;->decoder:Ljava/nio/charset/CharsetDecoder;
return-void
.end method