Files
rr3-apk/smali_classes2/com/ironsource/n4.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

192 lines
4.2 KiB
Smali

.class public final Lcom/ironsource/n4;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/ironsource/w1;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/ironsource/n4$a;
}
.end annotation
# instance fields
.field private final a:Lcom/ironsource/c5;
# direct methods
.method public constructor <init>(Lcom/ironsource/c5;)V
.locals 1
const-string v0, "auctionData"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
return-void
.end method
.method private final b(Lcom/ironsource/u1;)Z
.locals 1
sget-object v0, Lcom/ironsource/n4$a;->a:[I
invoke-virtual {p1}, Ljava/lang/Enum;->ordinal()I
move-result p1
aget p1, v0, p1
packed-switch p1, :pswitch_data_0
const/4 p1, 0x0
goto :goto_0
:pswitch_0
const/4 p1, 0x1
:goto_0
return p1
nop
:pswitch_data_0
.packed-switch 0x1
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
:pswitch_0
.end packed-switch
.end method
# virtual methods
.method public a(Lcom/ironsource/u1;)Ljava/util/Map;
.locals 3
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/ironsource/u1;",
")",
"Ljava/util/Map<",
"Ljava/lang/String;",
"Ljava/lang/Object;",
">;"
}
.end annotation
const-string v0, "event"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
iget-object v1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {v1}, Lcom/ironsource/c5;->h()Lorg/json/JSONObject;
move-result-object v1
invoke-virtual {v1}, Lorg/json/JSONObject;->length()I
move-result v2
if-lez v2, :cond_0
const-string v2, "genericParams"
invoke-interface {v0, v2, v1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
:cond_0
invoke-direct {p0, p1}, Lcom/ironsource/n4;->b(Lcom/ironsource/u1;)Z
move-result p1
if-eqz p1, :cond_1
iget-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {p1}, Lcom/ironsource/c5;->i()I
move-result p1
invoke-static {p1}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object p1
const-string v1, "auctionTrials"
invoke-interface {v0, v1, p1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
iget-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {p1}, Lcom/ironsource/c5;->f()Ljava/lang/String;
move-result-object p1
invoke-static {p1}, Landroid/text/TextUtils;->isEmpty(Ljava/lang/CharSequence;)Z
move-result p1
if-nez p1, :cond_1
iget-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {p1}, Lcom/ironsource/c5;->f()Ljava/lang/String;
move-result-object p1
const-string v1, "auctionFallback"
invoke-interface {v0, v1, p1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
:cond_1
iget-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {p1}, Lcom/ironsource/c5;->g()Ljava/lang/String;
move-result-object p1
invoke-static {p1}, Landroid/text/TextUtils;->isEmpty(Ljava/lang/CharSequence;)Z
move-result p1
if-nez p1, :cond_2
iget-object p1, p0, Lcom/ironsource/n4;->a:Lcom/ironsource/c5;
invoke-virtual {p1}, Lcom/ironsource/c5;->g()Ljava/lang/String;
move-result-object p1
const-string v1, "auctionId"
invoke-interface {v0, v1, p1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
:cond_2
return-object v0
.end method