Files
rr3-apk/smali_classes2/com/ironsource/wh.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

131 lines
3.5 KiB
Smali

.class public final Lcom/ironsource/wh;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/ironsource/ci;
# instance fields
.field private final a:Lcom/ironsource/ck;
# direct methods
.method public constructor <init>(Lcom/ironsource/ck;)V
.locals 1
const-string v0, "adInternal"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
return-void
.end method
# virtual methods
.method public a()Lcom/ironsource/f1;
.locals 5
.line 0
new-instance v0, Lcom/ironsource/f1$a;
const/4 v1, 0x1
const/4 v2, 0x0
const/4 v3, 0x0
const-string v4, "Ad is loading"
invoke-direct {v0, v3, v4, v1, v2}, Lcom/ironsource/f1$a;-><init>(ZLjava/lang/String;ILkotlin/jvm/internal/DefaultConstructorMarker;)V
return-object v0
.end method
.method public a(Landroid/app/Activity;Ljava/lang/String;)V
.locals 9
.line 0
const-string p2, "activity"
invoke-static {p1, p2}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
new-instance p1, Lcom/unity3d/mediation/LevelPlayAdError;
iget-object p2, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
invoke-virtual {p2}, Lcom/ironsource/ck;->d()Ljava/lang/String;
move-result-object p2
const/16 v0, 0x274
const-string v1, "Show is called while loading ad"
invoke-direct {p1, p2, v0, v1}, Lcom/unity3d/mediation/LevelPlayAdError;-><init>(Ljava/lang/String;ILjava/lang/String;)V
new-instance p2, Lcom/unity3d/mediation/LevelPlayAdInfo;
iget-object v0, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
invoke-virtual {v0}, Lcom/ironsource/ck;->d()Ljava/lang/String;
move-result-object v3
sget-object v0, Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;->INTERSTITIAL:Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;
invoke-virtual {v0}, Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;->toString()Ljava/lang/String;
move-result-object v4
const-string v0, "INTERSTITIAL.toString()"
invoke-static {v4, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullExpressionValue(Ljava/lang/Object;Ljava/lang/String;)V
const/4 v5, 0x0
const/4 v6, 0x0
const/16 v7, 0xc
const/4 v8, 0x0
move-object v2, p2
invoke-direct/range {v2 .. v8}, Lcom/unity3d/mediation/LevelPlayAdInfo;-><init>(Ljava/lang/String;Ljava/lang/String;Lcom/ironsource/mediationsdk/impressionData/ImpressionData;Lcom/unity3d/mediation/LevelPlayAdSize;ILkotlin/jvm/internal/DefaultConstructorMarker;)V
iget-object v0, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
invoke-virtual {v0, p1, p2}, Lcom/ironsource/ck;->b(Lcom/unity3d/mediation/LevelPlayAdError;Lcom/unity3d/mediation/LevelPlayAdInfo;)V
return-void
.end method
.method public loadAd()V
.locals 4
new-instance v0, Lcom/unity3d/mediation/LevelPlayAdError;
iget-object v1, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
invoke-virtual {v1}, Lcom/ironsource/ck;->d()Ljava/lang/String;
move-result-object v1
const/16 v2, 0x273
const-string v3, "Load is already called"
invoke-direct {v0, v1, v2, v3}, Lcom/unity3d/mediation/LevelPlayAdError;-><init>(Ljava/lang/String;ILjava/lang/String;)V
iget-object v1, p0, Lcom/ironsource/wh;->a:Lcom/ironsource/ck;
invoke-virtual {v1, v0}, Lcom/ironsource/ck;->b(Lcom/unity3d/mediation/LevelPlayAdError;)V
return-void
.end method