Files
rr3-apk/unknown/gatewayprotocol/v1/static_device_info.proto
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

65 lines
1.9 KiB
Protocol Buffer

syntax = "proto3";
package gatewayprotocol.v1;
option swift_prefix = "Gateway";
message StaticDeviceInfo {
message Android {
optional uint32 api_level = 1;
optional uint32 version_code = 2;
optional string android_fingerprint = 3;
optional string app_installer = 4;
optional string apk_developer_signing_certificate_hash = 5;
optional string build_board = 6;
optional string build_brand = 7;
optional string build_device = 8;
optional string build_display = 9;
optional string build_fingerprint = 10;
optional string build_hardware = 11;
optional string build_host = 12;
optional string build_bootloader = 13;
optional string build_product = 14;
optional string build_id = 15;
optional uint32 extension_version = 16;
optional int32 phone_type = 17;
optional string sim_operator = 18;
}
message Ios {
optional int64 system_boot_time = 1;
optional bool simulator = 2;
optional string built_sdk_version = 3;
repeated string skadnetwork_id = 4;
optional uint32 screen_scale = 5;
optional bool can_make_payments = 6;
optional string xcode_version = 7;
optional string xcode_build_version = 8;
optional string xcode_sdk_build_version = 9;
}
optional string bundle_id = 1;
optional string bundle_version = 2;
optional bool app_debuggable = 3;
optional bool rooted = 4;
optional string os_version = 5;
optional string device_make = 6;
optional string device_model = 7;
optional string webview_ua = 8;
optional uint32 screen_density = 9;
optional uint32 screen_width = 10;
optional uint32 screen_height = 11;
optional uint32 screen_size = 12;
repeated string stores = 13;
optional int64 total_disk_space = 14;
optional int64 total_ram_memory = 15;
optional string cpu_model = 16;
optional int64 cpu_count = 17;
optional string gpu_model = 18;
oneof platform_specific {
Android android = 19;
Ios ios = 20;
}
}