Files
rr3-apk/smali_classes4/com/unity3d/services/ads/adunit/AdUnitTransparentActivityController.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

37 lines
1.4 KiB
Smali

.class public Lcom/unity3d/services/ads/adunit/AdUnitTransparentActivityController;
.super Lcom/unity3d/services/ads/adunit/AdUnitActivityController;
.source "SourceFile"
# direct methods
.method public constructor <init>(Lcom/unity3d/services/ads/adunit/IAdUnitActivity;Lcom/unity3d/services/core/webview/bridge/IEventSender;Lcom/unity3d/services/ads/adunit/IAdUnitViewHandlerFactory;)V
.locals 0
.line 11
invoke-direct {p0, p1, p2, p3}, Lcom/unity3d/services/ads/adunit/AdUnitActivityController;-><init>(Lcom/unity3d/services/ads/adunit/IAdUnitActivity;Lcom/unity3d/services/core/webview/bridge/IEventSender;Lcom/unity3d/services/ads/adunit/IAdUnitViewHandlerFactory;)V
return-void
.end method
# virtual methods
.method public createLayout()V
.locals 3
.line 16
invoke-super {p0}, Lcom/unity3d/services/ads/adunit/AdUnitActivityController;->createLayout()V
iget-object v0, p0, Lcom/unity3d/services/ads/adunit/AdUnitActivityController;->_layout:Lcom/unity3d/services/ads/adunit/AdUnitRelativeLayout;
.line 17
new-instance v1, Landroid/graphics/drawable/ColorDrawable;
const/4 v2, 0x0
invoke-direct {v1, v2}, Landroid/graphics/drawable/ColorDrawable;-><init>(I)V
invoke-static {v0, v1}, Lcom/unity3d/services/core/misc/ViewUtilities;->setBackground(Landroid/view/View;Landroid/graphics/drawable/Drawable;)V
return-void
.end method