Files
rr3-apk/smali_classes4/com/mbridge/msdk/out/RewardInfo.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

188 lines
4.9 KiB
Smali

.class public Lcom/mbridge/msdk/out/RewardInfo;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/mbridge/msdk/system/NoProGuard;
.implements Ljava/io/Serializable;
# instance fields
.field private isCompleteView:Z
.field private rewardAlertStatus:I
.field private rewardAmount:Ljava/lang/String;
.field private rewardName:Ljava/lang/String;
# direct methods
.method public constructor <init>(ZI)V
.locals 0
.line 13
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-boolean p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
iput p2, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAlertStatus:I
return-void
.end method
.method public constructor <init>(ZLjava/lang/String;Ljava/lang/String;)V
.locals 0
.line 18
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-boolean p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
iput-object p2, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardName:Ljava/lang/String;
iput-object p3, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAmount:Ljava/lang/String;
return-void
.end method
.method public constructor <init>(ZLjava/lang/String;Ljava/lang/String;I)V
.locals 0
.line 24
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-boolean p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
iput-object p2, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardName:Ljava/lang/String;
iput-object p3, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAmount:Ljava/lang/String;
iput p4, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAlertStatus:I
return-void
.end method
# virtual methods
.method public getRewardAlertStatus()I
.locals 1
iget v0, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAlertStatus:I
return v0
.end method
.method public getRewardAmount()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAmount:Ljava/lang/String;
return-object v0
.end method
.method public getRewardName()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardName:Ljava/lang/String;
return-object v0
.end method
.method public isCompleteView()Z
.locals 1
iget-boolean v0, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
return v0
.end method
.method public setCompleteView(Z)V
.locals 0
iput-boolean p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
return-void
.end method
.method public setRewardAlertStatus(I)V
.locals 0
iput p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAlertStatus:I
return-void
.end method
.method public setRewardAmount(Ljava/lang/String;)V
.locals 0
iput-object p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAmount:Ljava/lang/String;
return-void
.end method
.method public setRewardName(Ljava/lang/String;)V
.locals 0
iput-object p1, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardName:Ljava/lang/String;
return-void
.end method
.method public toString()Ljava/lang/String;
.locals 3
.line 65
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "RewardInfo{isCompleteView="
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-boolean v1, p0, Lcom/mbridge/msdk/out/RewardInfo;->isCompleteView:Z
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;
const-string v1, ", rewardName=\'"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardName:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const/16 v1, 0x27
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
const-string v2, ", rewardAmount=\'"
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v2, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAmount:Ljava/lang/String;
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
const-string v1, ", rewardAlertStatus="
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Lcom/mbridge/msdk/out/RewardInfo;->rewardAlertStatus:I
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const/16 v1, 0x7d
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method