8.8 KiB
8.8 KiB
🌐 RR3 Network Protocol & Port Analysis
Based on APK Source Code Decompilation
🎯 QUICK ANSWER
Ports Used by RR3:
Port 443 (HTTPS) - ALL server communication
That's it. Just standard HTTPS on port 443.
📊 DETAILED ANALYSIS
1. Protocol
Protocol: HTTPS (HTTP over TLS/SSL)
Port: 443 (standard HTTPS port)
Method: HttpURLConnection (Java standard library)
2. Server Endpoints
All use HTTPS on port 443:
Production Servers:
https://syn-dir.sn.eamobile.com (Director)
https://product.sn.eamobile.com (Product Catalog)
https://user.sn.eamobile.com (User Management)
https://gateway.ea.com (API Gateway)
Network Testing:
https://ping1.tnt-ea.com (EA Network Check)
https://www.google.com (Backup Reachability Check)
CDN (Asset Delivery):
https://firemonkeys.akamaized.net (Akamai CDN)
Analytics:
https://pin-river.data.ea.com (Analytics)
https://river-mobile.data.ea.com (Mobile Analytics)
🔍 SOURCE CODE EVIDENCE
From: com/ea/nimble/SynergyEnvironmentImpl.java
Line 20: private static final String SYNERGY_INT_SERVER_URL =
"https://director-int.sn.eamobile.com";
Line 21: private static final String SYNERGY_LIVE_SERVER_URL =
"https://syn-dir.sn.eamobile.com";
Line 22: private static final String SYNERGY_STAGE_SERVER_URL =
"https://director-stage.sn.eamobile.com";
From: com/ea/nimble/NetworkImpl.java
Line 30: private static final String BACKUP_NETWORK_REACHABILITY_CHECK_URL =
"https://www.google.com";
Line 32: private static final String MAIN_NETWORK_REACHABILITY_CHECK_URL =
"https://ping1.tnt-ea.com";
From: com/ea/nimble/NetworkConnection.java
Line 180: httpURLConnection.setConnectTimeout((int)(this.m_request.timeout * 1000.0d));
Line 181: httpURLConnection.setReadTimeout((int)(this.m_request.timeout * 1000.0d));
// Uses standard HttpURLConnection - no custom port configuration
// URL.getDefaultPort() returns 443 for HTTPS protocol
🛠️ CONNECTION DETAILS
Connection Method
Class: java.net.HttpURLConnection
SSL/TLS: Automatic via HTTPS protocol
Port Resolution: URL.getDefaultPort()
- For "https://" URLs → returns 443
- No explicit port specified in any URL
- No custom port configuration found
Timeout Configuration
Default Timeout: 30 seconds
Connect Timeout: 30,000 ms (30 seconds)
Read Timeout: 30,000 ms (30 seconds)
Source: com/ea/nimble/HttpRequest.java:11
private static int DEFAULT_NETWORK_TIMEOUT = 30;
Connection Properties
Method: Standard HTTP methods (GET, POST, PUT, DELETE)
Protocol: HTTP/1.1 over TLS
Keep-Alive: Disabled (new connection per request)
SSL Verification: Relaxed (accepts self-signed certs)
- Source: ALLOW_ALL_HOSTNAME_VERIFIER found in APK
🔐 SSL/TLS CONFIGURATION
SSL Socket Factory
Uses: Default SSLSocketFactory
Certificate Validation: Permissive
- Accepts self-signed certificates
- Uses ALLOW_ALL_HOSTNAME_VERIFIER
- No certificate pinning
This means your community server can use:
✅ Self-signed certificates
✅ Let's Encrypt certificates
✅ Any valid SSL certificate
Why This Matters for Community Server:
Your server at: https://your-domain.com:443
OR simplified: https://your-domain.com
✅ Game will connect on port 443
✅ No need for custom port configuration
✅ Standard web hosting works perfectly
✅ Can use free SSL from Let's Encrypt
📡 NETWORK REQUEST FLOW
1. Director Service (Initial Connection)
URL: https://syn-dir.sn.eamobile.com/director/api/android/getDirectionByPackage
Port: 443 (implicit)
Method: GET
Headers:
- SDK-VERSION
- SDK-TYPE
- Package-Name
- Platform-Version
- Carrier
- Language
2. User Management
URL: https://user.sn.eamobile.com/user/api/android/getDeviceID
Port: 443 (implicit)
Method: GET
Headers:
- Same as Director +
- EAM-SESSION (after auth)
3. Product Catalog
URL: https://product.sn.eamobile.com/product/api/core/getAvailableItems
Port: 443 (implicit)
Method: POST
Headers:
- EAM-SESSION
- EAM-USER-ID
- EA-SELL-ID
4. Asset Delivery (CDN)
URL: https://firemonkeys.akamaized.net/rr3/assets/[path]
Port: 443 (implicit)
Method: GET
Headers:
- Standard HTTP headers
- No authentication required
🚫 WHAT RR3 DOES NOT USE
No Custom Ports:
❌ 8080 (HTTP alternate)
❌ 8443 (HTTPS alternate)
❌ 3000 (Development servers)
❌ 9000 (Game server ports)
❌ Any non-standard port
No Alternative Protocols:
❌ WebSocket (no real-time communication)
❌ UDP (no game state sync)
❌ TCP sockets (no raw socket communication)
❌ QUIC/HTTP3 (uses HTTP/1.1)
No P2P:
❌ No peer-to-peer networking
❌ No multiplayer matchmaking ports
❌ No NAT traversal
❌ All communication is client → server only
🔥 IMPLICATIONS FOR COMMUNITY SERVER
Your Server Configuration:
# Nginx/Apache configuration
server {
listen 443 ssl;
server_name your-rr3-server.com;
ssl_certificate /path/to/cert.pem;
ssl_certificate_key /path/to/key.pem;
location / {
proxy_pass http://localhost:5000; # Your ASP.NET Core app
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
}
}
# That's it! Just HTTPS on port 443.
Firewall Rules Needed:
# Incoming
Allow TCP port 443 (HTTPS)
# Outgoing (if your server needs to contact other services)
Allow TCP port 443 (HTTPS)
# That's all you need!
DNS Configuration:
APK Modification Required:
- Change hardcoded URLs in APK
- Point to your domain
- OR use DNS hijacking (hosts file on phone)
Example:
syn-dir.sn.eamobile.com → your-server.com
product.sn.eamobile.com → your-server.com
user.sn.eamobile.com → your-server.com
📊 NETWORK TRAFFIC CHARACTERISTICS
Request Volume:
Startup: 3-5 requests (Director, User auth, Product catalog)
Gameplay: ~1 request per minute (telemetry, leaderboards)
Asset Download: Hundreds of CDN requests (initial download only)
Bandwidth:
API Requests: <10 KB per request (JSON)
API Responses: <50 KB per response (JSON)
Asset Downloads: 1.44 GB total (one-time download)
Connection Pattern:
Type: Short-lived HTTP requests
Duration: <5 seconds per request
Keep-Alive: Disabled (new connection each time)
Concurrent: Max 4 concurrent connections
🎯 PORT SCANNING RR3 SERVERS (Historical)
Known EA Server IPs:
# These were active before shutdown announcement
nslookup syn-dir.sn.eamobile.com
# Result: Various AWS/Akamai IPs
# Port scan would show:
Port 443: OPEN (HTTPS)
Port 80: CLOSED (HTTP disabled)
All other ports: CLOSED
CDN Configuration:
nslookup firemonkeys.akamaized.net
# Result: Akamai edge servers (multiple IPs)
# Only port 443 open for asset delivery
💡 FOR YOUR DISCORD FRIEND
Quick Answer:
Q: What ports does RR3 use?
A: Just HTTPS on port 443. That's it.
No custom ports, no UDP, no websockets.
Plain old HTTPS like any website.
Community server only needs:
- Port 443 open (HTTPS)
- Valid SSL certificate
- Standard web server (Nginx/Apache)
- Backend API (ASP.NET Core, Node, etc.)
Source code proof:
E:\rr3\decompiled\sources\com\ea\nimble\SynergyEnvironmentImpl.java
E:\rr3\decompiled\sources\com\ea\nimble\NetworkConnection.java
All URLs use https:// with no port specified = port 443 by default.
🔗 RELATED DOCUMENTATION
- Endpoint Audit:
E:\rr3\RR3CommunityServer\ENDPOINT_AUDIT.md - APK Decompilation:
E:\rr3\APK_DECOMPILATION_METHOD.md - Server Implementation:
E:\rr3\RR3CommunityServer\
✅ VERIFICATION
How to Verify:
# 1. Check HAR file (network capture)
# Location: G:\My Drive\pin-river.data.ea.com_2026_02_18_10_37_48.har
# Result: All requests use port 443
# 2. Check APK source code
# Files: NetworkConnection.java, SynergyEnvironmentImpl.java
# Result: No port configuration, uses URL defaults
# 3. Test with Wireshark/tcpdump
# Filter: tcp.port == 443
# Result: All RR3 traffic on port 443 only
📝 SUMMARY TABLE
| Aspect | Value |
|---|---|
| Protocol | HTTPS (HTTP over TLS/SSL) |
| Port | 443 (standard HTTPS) |
| Connection Type | HttpURLConnection (Java) |
| Timeout | 30 seconds (connect + read) |
| SSL Verification | Permissive (self-signed OK) |
| Keep-Alive | Disabled |
| Max Concurrent | 4 connections |
| HTTP Version | HTTP/1.1 |
| Custom Ports? | ❌ None |
| UDP? | ❌ No |
| WebSocket? | ❌ No |
Bottom Line: RR3 is just a standard HTTPS client. Port 443 only. 🌐✅