Files
rr3-apk/smali/androidx/emoji2/text/flatbuffer/StringVector.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

56 lines
1.6 KiB
Smali

.class public final Landroidx/emoji2/text/flatbuffer/StringVector;
.super Landroidx/emoji2/text/flatbuffer/BaseVector;
.source "SourceFile"
# instance fields
.field private utf8:Landroidx/emoji2/text/flatbuffer/Utf8;
# direct methods
.method public constructor <init>()V
.locals 1
.line 27
invoke-direct {p0}, Landroidx/emoji2/text/flatbuffer/BaseVector;-><init>()V
.line 28
invoke-static {}, Landroidx/emoji2/text/flatbuffer/Utf8;->getDefault()Landroidx/emoji2/text/flatbuffer/Utf8;
move-result-object v0
iput-object v0, p0, Landroidx/emoji2/text/flatbuffer/StringVector;->utf8:Landroidx/emoji2/text/flatbuffer/Utf8;
return-void
.end method
# virtual methods
.method public __assign(IILjava/nio/ByteBuffer;)Landroidx/emoji2/text/flatbuffer/StringVector;
.locals 0
.line 40
invoke-virtual {p0, p1, p2, p3}, Landroidx/emoji2/text/flatbuffer/BaseVector;->__reset(IILjava/nio/ByteBuffer;)V
return-object p0
.end method
.method public get(I)Ljava/lang/String;
.locals 2
.line 50
invoke-virtual {p0, p1}, Landroidx/emoji2/text/flatbuffer/BaseVector;->__element(I)I
move-result p1
iget-object v0, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->bb:Ljava/nio/ByteBuffer;
iget-object v1, p0, Landroidx/emoji2/text/flatbuffer/StringVector;->utf8:Landroidx/emoji2/text/flatbuffer/Utf8;
invoke-static {p1, v0, v1}, Landroidx/emoji2/text/flatbuffer/Table;->__string(ILjava/nio/ByteBuffer;Landroidx/emoji2/text/flatbuffer/Utf8;)Ljava/lang/String;
move-result-object p1
return-object p1
.end method