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rr3-apk/smali_classes2/com/google/android/gms/games/internal/zzw.smali
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2026-01-26 00:26:29 -03:00

122 lines
3.5 KiB
Smali

.class final Lcom/google/android/gms/games/internal/zzw;
.super Lcom/google/android/gms/internal/games_v2/zzab;
.source "SourceFile"
# instance fields
.field final synthetic zza:Lcom/google/android/gms/games/internal/zzaj;
# direct methods
.method public constructor <init>(Lcom/google/android/gms/games/internal/zzaj;)V
.locals 1
iput-object p1, p0, Lcom/google/android/gms/games/internal/zzw;->zza:Lcom/google/android/gms/games/internal/zzaj;
.line 1
invoke-virtual {p1}, Lcom/google/android/gms/common/internal/BaseGmsClient;->getContext()Landroid/content/Context;
move-result-object p1
invoke-virtual {p1}, Landroid/content/Context;->getMainLooper()Landroid/os/Looper;
move-result-object p1
const/16 v0, 0x3e8
invoke-direct {p0, p1, v0}, Lcom/google/android/gms/internal/games_v2/zzab;-><init>(Landroid/os/Looper;I)V
return-void
.end method
# virtual methods
.method public final zza(Ljava/lang/String;I)V
.locals 3
const-string v0, "GamesGmsClientImpl"
:try_start_0
iget-object v1, p0, Lcom/google/android/gms/games/internal/zzw;->zza:Lcom/google/android/gms/games/internal/zzaj;
.line 1
invoke-virtual {v1}, Lcom/google/android/gms/common/internal/BaseGmsClient;->isConnected()Z
move-result v1
if-eqz v1, :cond_0
iget-object v1, p0, Lcom/google/android/gms/games/internal/zzw;->zza:Lcom/google/android/gms/games/internal/zzaj;
.line 2
invoke-virtual {v1}, Lcom/google/android/gms/common/internal/BaseGmsClient;->getService()Landroid/os/IInterface;
move-result-object v1
check-cast v1, Lcom/google/android/gms/games/internal/zzao;
invoke-virtual {v1, p1, p2}, Lcom/google/android/gms/games/internal/zzao;->zzw(Ljava/lang/String;I)V
return-void
:catch_0
move-exception p1
goto :goto_0
:catch_1
move-exception p1
goto :goto_1
:cond_0
new-instance v1, Ljava/lang/StringBuilder;
.line 3
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "Unable to increment event "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, " by "
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string p1, " because the games client is no longer connected"
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-static {v0, p1}, Lcom/google/android/gms/internal/games_v2/zzfg;->zzc(Ljava/lang/String;Ljava/lang/String;)V
:try_end_0
.catch Landroid/os/RemoteException; {:try_start_0 .. :try_end_0} :catch_1
.catch Ljava/lang/SecurityException; {:try_start_0 .. :try_end_0} :catch_0
return-void
.line 4
:goto_0
sget p2, Lcom/google/android/gms/games/internal/zzaj;->zze:I
const-string p2, "Is player signed out?"
.line 5
invoke-static {v0, p2, p1}, Lcom/google/android/gms/internal/games_v2/zzfg;->zzd(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)V
return-void
.line 6
:goto_1
invoke-static {p1}, Lcom/google/android/gms/games/internal/zzaj;->zzr(Landroid/os/RemoteException;)V
return-void
.end method