Files
rr3-apk/smali/com/applovin/exoplayer2/ui/AspectRatioFrameLayout$c.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

95 lines
2.5 KiB
Smali

.class final Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Ljava/lang/Runnable;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x11
name = "c"
.end annotation
# instance fields
.field private a:F
.field private b:F
.field private c:Z
.field private d:Z
.field final synthetic f:Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;
# direct methods
.method private constructor <init>(Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;)V
.locals 0
iput-object p1, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->f:Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public synthetic constructor <init>(Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$a;)V
.locals 0
.line 2
invoke-direct {p0, p1}, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;-><init>(Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;)V
return-void
.end method
# virtual methods
.method public a(FFZ)V
.locals 0
iput p1, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->a:F
iput p2, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->b:F
iput-boolean p3, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->c:Z
iget-boolean p1, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->d:Z
if-nez p1, :cond_0
const/4 p1, 0x1
iput-boolean p1, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->d:Z
iget-object p1, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->f:Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;
.line 7
invoke-virtual {p1, p0}, Landroid/view/View;->post(Ljava/lang/Runnable;)Z
:cond_0
return-void
.end method
.method public run()V
.locals 1
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->d:Z
iget-object v0, p0, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$c;->f:Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;
.line 2
invoke-static {v0}, Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;->a(Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout;)Lcom/applovin/exoplayer2/ui/AspectRatioFrameLayout$b;
return-void
.end method