Files
rr3-apk/smali_classes2/com/ironsource/ck$a.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

110 lines
2.7 KiB
Smali

.class public final Lcom/ironsource/ck$a;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/ironsource/ck;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "a"
.end annotation
# direct methods
.method private constructor <init>()V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public synthetic constructor <init>(Lkotlin/jvm/internal/DefaultConstructorMarker;)V
.locals 0
.line 0
invoke-direct {p0}, Lcom/ironsource/ck$a;-><init>()V
return-void
.end method
# virtual methods
.method public final a(Ljava/lang/String;)Z
.locals 3
const-string v0, "placementName"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
sget-object v0, Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;->INTERSTITIAL:Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;
sget-object v1, Lcom/ironsource/x1$b;->a:Lcom/ironsource/x1$b;
invoke-static {v0, v1}, Lcom/ironsource/k1$a;->a(Lcom/ironsource/mediationsdk/IronSource$AD_UNIT;Lcom/ironsource/x1$b;)Lcom/ironsource/k1;
move-result-object v0
invoke-virtual {v0}, Lcom/ironsource/k1;->h()Z
move-result v1
if-nez v1, :cond_0
invoke-virtual {v0}, Lcom/ironsource/k1;->e()Lcom/ironsource/lb;
move-result-object v0
invoke-virtual {v0}, Lcom/ironsource/lb;->a()Lcom/ironsource/j0;
move-result-object v0
const-string v1, "SDK is not initialized"
const/4 v2, 0x0
:goto_0
invoke-virtual {v0, p1, v1, v2}, Lcom/ironsource/j0;->a(Ljava/lang/String;Ljava/lang/String;Z)V
return v2
:cond_0
sget-object v1, Lcom/ironsource/el;->p:Lcom/ironsource/el$b;
invoke-virtual {v1}, Lcom/ironsource/el$b;->d()Lcom/ironsource/me;
move-result-object v1
invoke-interface {v1}, Lcom/ironsource/me;->w()Lcom/ironsource/oe;
move-result-object v1
sget-object v2, Lcom/unity3d/mediation/LevelPlay$AdFormat;->INTERSTITIAL:Lcom/unity3d/mediation/LevelPlay$AdFormat;
invoke-interface {v1, p1, v2}, Lcom/ironsource/oe;->a(Ljava/lang/String;Lcom/unity3d/mediation/LevelPlay$AdFormat;)Lcom/ironsource/f8;
move-result-object v1
invoke-virtual {v1}, Lcom/ironsource/f8;->d()Z
move-result v2
invoke-virtual {v0}, Lcom/ironsource/k1;->e()Lcom/ironsource/lb;
move-result-object v0
invoke-virtual {v0}, Lcom/ironsource/lb;->a()Lcom/ironsource/j0;
move-result-object v0
invoke-virtual {v1}, Lcom/ironsource/f8;->e()Ljava/lang/String;
move-result-object v1
goto :goto_0
.end method