Files
rr3-apk/smali_classes4/com/tapjoy/internal/r0.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

160 lines
2.7 KiB
Smali

.class public final Lcom/tapjoy/internal/r0;
.super Lcom/tapjoy/internal/u0;
.source "SourceFile"
# direct methods
.method public constructor <init>()V
.locals 1
const/4 v0, 0x4
.line 1
invoke-direct {p0, v0}, Lcom/tapjoy/internal/u0;-><init>(I)V
return-void
.end method
# virtual methods
.method public final bridge synthetic a(Ljava/lang/Object;)I
.locals 0
.line 14
check-cast p1, Ljava/lang/Integer;
const/4 p1, 0x4
return p1
.end method
.method public final a(Lcom/tapjoy/internal/v0;)Ljava/lang/Object;
.locals 0
.line 15
invoke-virtual {p1}, Lcom/tapjoy/internal/v0;->c()I
move-result p1
invoke-static {p1}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object p1
return-object p1
.end method
.method public final a(Lcom/tapjoy/internal/w0;Ljava/lang/Object;)V
.locals 7
.line 1
check-cast p2, Ljava/lang/Integer;
.line 2
invoke-virtual {p2}, Ljava/lang/Integer;->intValue()I
move-result p2
.line 3
iget-object p1, p1, Lcom/tapjoy/internal/w0;->a:Lcom/tapjoy/internal/l;
.line 4
sget-object v0, Lcom/tapjoy/internal/f3;->a:Ljava/nio/charset/Charset;
const/high16 v0, -0x1000000
and-int/2addr v0, p2
ushr-int/lit8 v0, v0, 0x18
const/high16 v1, 0xff0000
and-int/2addr v1, p2
ushr-int/lit8 v1, v1, 0x8
or-int/2addr v0, v1
const v1, 0xff00
and-int/2addr v1, p2
shl-int/lit8 v1, v1, 0x8
or-int/2addr v0, v1
and-int/lit16 p2, p2, 0xff
shl-int/lit8 p2, p2, 0x18
or-int/2addr p2, v0
const/4 v0, 0x4
.line 5
invoke-virtual {p1, v0}, Lcom/tapjoy/internal/l;->a(I)Lcom/tapjoy/internal/b1;
move-result-object v1
.line 6
iget-object v2, v1, Lcom/tapjoy/internal/b1;->a:[B
.line 7
iget v3, v1, Lcom/tapjoy/internal/b1;->c:I
add-int/lit8 v4, v3, 0x1
ushr-int/lit8 v5, p2, 0x18
and-int/lit16 v5, v5, 0xff
int-to-byte v5, v5
.line 8
aput-byte v5, v2, v3
add-int/lit8 v5, v3, 0x2
ushr-int/lit8 v6, p2, 0x10
and-int/lit16 v6, v6, 0xff
int-to-byte v6, v6
.line 9
aput-byte v6, v2, v4
add-int/lit8 v4, v3, 0x3
ushr-int/lit8 v6, p2, 0x8
and-int/lit16 v6, v6, 0xff
int-to-byte v6, v6
.line 10
aput-byte v6, v2, v5
add-int/2addr v3, v0
and-int/lit16 p2, p2, 0xff
int-to-byte p2, p2
.line 11
aput-byte p2, v2, v4
.line 12
iput v3, v1, Lcom/tapjoy/internal/b1;->c:I
.line 13
iget-wide v0, p1, Lcom/tapjoy/internal/l;->b:J
const-wide/16 v2, 0x4
add-long/2addr v0, v2
iput-wide v0, p1, Lcom/tapjoy/internal/l;->b:J
return-void
.end method