Files
rr3-apk/smali_classes4/com/mbridge/msdk/video/dynview/h/b.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

909 lines
21 KiB
Smali

.class public final Lcom/mbridge/msdk/video/dynview/h/b;
.super Ljava/lang/Object;
.source "SourceFile"
# direct methods
.method public constructor <init>()V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method private a(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
.locals 7
const/16 v0, 0xb
new-array v0, v0, [Landroid/animation/Keyframe;
const/4 v1, 0x0
.line 254
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x0
aput-object v1, v0, v2
const v1, 0x3ecccccd # 0.4f
sub-float v2, p2, v1
const v3, 0x3dcccccd # 0.1f
.line 255
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v4, 0x1
aput-object v2, v0, v4
const v2, 0x3e4ccccd # 0.2f
sub-float v4, p2, v2
.line 256
invoke-static {v2, v4}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v5, 0x2
aput-object v2, v0, v5
const v2, 0x3e99999a # 0.3f
add-float v5, p2, v2
.line 257
invoke-static {v2, v5}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v6, 0x3
aput-object v2, v0, v6
const/4 v2, 0x4
.line 258
invoke-static {v1, v4}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
aput-object v1, v0, v2
const/high16 v1, 0x3f000000 # 0.5f
.line 259
invoke-static {v1, v5}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x5
aput-object v1, v0, v2
const v1, 0x3f19999a # 0.6f
sub-float v2, p2, v3
.line 260
invoke-static {v1, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x6
aput-object v1, v0, v2
const v1, 0x3f333333 # 0.7f
.line 261
invoke-static {v1, v5}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x7
aput-object v1, v0, v2
const v1, 0x3f4ccccd # 0.8f
.line 262
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/16 v2, 0x8
aput-object v1, v0, v2
const v1, 0x3f666666 # 0.9f
add-float/2addr v3, p2
.line 263
invoke-static {v1, v3}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/16 v2, 0x9
aput-object v1, v0, v2
const/high16 v1, 0x3f800000 # 1.0f
.line 264
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object p2
const/16 v1, 0xa
aput-object p2, v0, v1
.line 253
invoke-static {p1, v0}, Landroid/animation/PropertyValuesHolder;->ofKeyframe(Landroid/util/Property;[Landroid/animation/Keyframe;)Landroid/animation/PropertyValuesHolder;
move-result-object p1
return-object p1
.end method
.method private b(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
.locals 5
const/16 v0, 0xb
new-array v0, v0, [Landroid/animation/Keyframe;
const/4 v1, 0x0
.line 272
invoke-static {v1, v1}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v3, 0x0
aput-object v2, v0, v3
const/high16 v2, -0x40000000 # -2.0f
mul-float/2addr v2, p2
const v3, 0x3dcccccd # 0.1f
.line 273
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x1
aput-object v3, v0, v4
const v3, 0x3e4ccccd # 0.2f
.line 274
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x2
aput-object v3, v0, v4
const/high16 v3, 0x40000000 # 2.0f
mul-float/2addr p2, v3
const v3, 0x3e99999a # 0.3f
.line 275
invoke-static {v3, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x3
aput-object v3, v0, v4
const v3, 0x3ecccccd # 0.4f
.line 276
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x4
aput-object v3, v0, v4
const/high16 v3, 0x3f000000 # 0.5f
.line 277
invoke-static {v3, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x5
aput-object v3, v0, v4
const v3, 0x3f19999a # 0.6f
.line 278
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x6
aput-object v3, v0, v4
const v3, 0x3f333333 # 0.7f
.line 279
invoke-static {v3, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x7
aput-object v3, v0, v4
const v3, 0x3f4ccccd # 0.8f
.line 280
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/16 v3, 0x8
aput-object v2, v0, v3
const v2, 0x3f666666 # 0.9f
.line 281
invoke-static {v2, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object p2
const/16 v2, 0x9
aput-object p2, v0, v2
const/high16 p2, 0x3f800000 # 1.0f
.line 282
invoke-static {p2, v1}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object p2
const/16 v1, 0xa
aput-object p2, v0, v1
.line 271
invoke-static {p1, v0}, Landroid/animation/PropertyValuesHolder;->ofKeyframe(Landroid/util/Property;[Landroid/animation/Keyframe;)Landroid/animation/PropertyValuesHolder;
move-result-object p1
return-object p1
.end method
.method private c(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
.locals 5
const/16 v0, 0xb
new-array v0, v0, [Landroid/animation/Keyframe;
const/4 v1, 0x0
.line 290
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x0
aput-object v1, v0, v2
const v1, 0x3ecccccd # 0.4f
sub-float v2, p2, v1
const v3, 0x3dcccccd # 0.1f
.line 291
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v3
const/4 v4, 0x1
aput-object v3, v0, v4
const v3, 0x3e4ccccd # 0.2f
.line 292
invoke-static {v3, v2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v3, 0x2
aput-object v2, v0, v3
const v2, 0x3e99999a # 0.3f
.line 293
invoke-static {v2, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v2
const/4 v3, 0x3
aput-object v2, v0, v3
const/4 v2, 0x4
.line 294
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
aput-object v1, v0, v2
const/high16 v1, 0x3f000000 # 0.5f
.line 295
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x5
aput-object v1, v0, v2
const v1, 0x3f19999a # 0.6f
.line 296
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x6
aput-object v1, v0, v2
const v1, 0x3f333333 # 0.7f
.line 297
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/4 v2, 0x7
aput-object v1, v0, v2
const v1, 0x3f4ccccd # 0.8f
.line 298
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/16 v2, 0x8
aput-object v1, v0, v2
const v1, 0x3f666666 # 0.9f
.line 299
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object v1
const/16 v2, 0x9
aput-object v1, v0, v2
const/high16 v1, 0x3f800000 # 1.0f
.line 300
invoke-static {v1, p2}, Landroid/animation/Keyframe;->ofFloat(FF)Landroid/animation/Keyframe;
move-result-object p2
const/16 v1, 0xa
aput-object p2, v0, v1
.line 289
invoke-static {p1, v0}, Landroid/animation/PropertyValuesHolder;->ofKeyframe(Landroid/util/Property;[Landroid/animation/Keyframe;)Landroid/animation/PropertyValuesHolder;
move-result-object p1
return-object p1
.end method
# virtual methods
.method public final a(Landroid/view/View;)Landroid/animation/ObjectAnimator;
.locals 5
.line 1168
sget-object v0, Landroid/view/View;->SCALE_X:Landroid/util/Property;
const/high16 v1, 0x3f800000 # 1.0f
invoke-direct {p0, v0, v1}, Lcom/mbridge/msdk/video/dynview/h/b;->a(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v0
.line 1169
sget-object v2, Landroid/view/View;->SCALE_Y:Landroid/util/Property;
invoke-direct {p0, v2, v1}, Lcom/mbridge/msdk/video/dynview/h/b;->a(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v1
.line 1170
sget-object v2, Landroid/view/View;->ROTATION_X:Landroid/util/Property;
const/high16 v3, 0x40a00000 # 5.0f
invoke-direct {p0, v2, v3}, Lcom/mbridge/msdk/video/dynview/h/b;->b(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v2
const/4 v3, 0x3
new-array v3, v3, [Landroid/animation/PropertyValuesHolder;
const/4 v4, 0x0
aput-object v0, v3, v4
const/4 v0, 0x1
aput-object v1, v3, v0
const/4 v0, 0x2
aput-object v2, v3, v0
.line 1171
invoke-static {p1, v3}, Landroid/animation/ObjectAnimator;->ofPropertyValuesHolder(Ljava/lang/Object;[Landroid/animation/PropertyValuesHolder;)Landroid/animation/ObjectAnimator;
move-result-object p1
const-wide/16 v0, 0x7d0
invoke-virtual {p1, v0, v1}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
const/4 v0, -0x1
.line 34
invoke-virtual {p1, v0}, Landroid/animation/ValueAnimator;->setRepeatCount(I)V
return-object p1
.end method
.method public final a(Landroid/view/View;IIIIJ)V
.locals 0
filled-new-array {p2, p3}, [I
move-result-object p2
.line 136
invoke-static {p2}, Landroid/animation/ValueAnimator;->ofInt([I)Landroid/animation/ValueAnimator;
move-result-object p2
.line 137
new-instance p3, Lcom/mbridge/msdk/video/dynview/h/b$3;
invoke-direct {p3, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$3;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Landroid/view/View;)V
invoke-virtual {p2, p3}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
filled-new-array {p4, p5}, [I
move-result-object p3
.line 146
invoke-static {p3}, Landroid/animation/ValueAnimator;->ofInt([I)Landroid/animation/ValueAnimator;
move-result-object p3
.line 147
new-instance p4, Lcom/mbridge/msdk/video/dynview/h/b$4;
invoke-direct {p4, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$4;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Landroid/view/View;)V
invoke-virtual {p3, p4}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
.line 159
new-instance p1, Landroid/animation/AnimatorSet;
invoke-direct {p1}, Landroid/animation/AnimatorSet;-><init>()V
const/4 p4, 0x2
new-array p4, p4, [Landroid/animation/Animator;
const/4 p5, 0x0
aput-object p2, p4, p5
const/4 p2, 0x1
aput-object p3, p4, p2
.line 160
invoke-virtual {p1, p4}, Landroid/animation/AnimatorSet;->playTogether([Landroid/animation/Animator;)V
.line 161
invoke-virtual {p1, p6, p7}, Landroid/animation/AnimatorSet;->setDuration(J)Landroid/animation/AnimatorSet;
.line 162
invoke-virtual {p1}, Landroid/animation/AnimatorSet;->start()V
return-void
.end method
.method public final a(Landroid/view/View;J)V
.locals 4
if-nez p1, :cond_0
return-void
.line 68
:cond_0
invoke-virtual {p1}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v0
invoke-virtual {v0}, Landroid/content/Context;->getApplicationContext()Landroid/content/Context;
move-result-object v0
invoke-static {v0}, Lcom/mbridge/msdk/foundation/tools/ak;->f(Landroid/content/Context;)I
move-result v0
int-to-float v0, v0
float-to-int v0, v0
.line 2178
invoke-virtual {p1}, Landroid/view/View;->getLayoutParams()Landroid/view/ViewGroup$LayoutParams;
move-result-object v1
iget v1, v1, Landroid/view/ViewGroup$LayoutParams;->width:I
const/4 v2, 0x0
if-nez v1, :cond_1
filled-new-array {v2, v0}, [I
move-result-object v0
.line 2179
invoke-static {v0}, Landroid/animation/ValueAnimator;->ofInt([I)Landroid/animation/ValueAnimator;
move-result-object v0
goto :goto_0
:cond_1
filled-new-array {v0, v2}, [I
move-result-object v0
.line 2181
invoke-static {v0}, Landroid/animation/ValueAnimator;->ofInt([I)Landroid/animation/ValueAnimator;
move-result-object v0
.line 2183
:goto_0
invoke-virtual {v0, p2, p3}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
.line 2184
new-instance v1, Lcom/mbridge/msdk/video/dynview/h/b$5;
invoke-direct {v1, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$5;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Landroid/view/View;)V
invoke-virtual {v0, v1}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
.line 2193
invoke-virtual {p1}, Landroid/view/View;->getLayoutParams()Landroid/view/ViewGroup$LayoutParams;
move-result-object v1
iget v1, v1, Landroid/view/ViewGroup$LayoutParams;->width:I
const/4 v3, 0x2
if-nez v1, :cond_2
new-array v1, v3, [F
fill-array-data v1, :array_0
.line 2194
invoke-static {v1}, Landroid/animation/ValueAnimator;->ofFloat([F)Landroid/animation/ValueAnimator;
move-result-object v1
goto :goto_1
:cond_2
new-array v1, v3, [F
fill-array-data v1, :array_1
.line 2196
invoke-static {v1}, Landroid/animation/ValueAnimator;->ofFloat([F)Landroid/animation/ValueAnimator;
move-result-object v1
.line 2198
:goto_1
invoke-virtual {v1, p2, p3}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
.line 2199
new-instance p2, Lcom/mbridge/msdk/video/dynview/h/b$6;
invoke-direct {p2, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$6;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Landroid/view/View;)V
invoke-virtual {v1, p2}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
.line 2207
new-instance p1, Landroid/animation/AnimatorSet;
invoke-direct {p1}, Landroid/animation/AnimatorSet;-><init>()V
new-array p2, v3, [Landroid/animation/Animator;
aput-object v0, p2, v2
const/4 p3, 0x1
aput-object v1, p2, p3
.line 2208
invoke-virtual {p1, p2}, Landroid/animation/AnimatorSet;->playTogether([Landroid/animation/Animator;)V
.line 2209
invoke-virtual {p1}, Landroid/animation/AnimatorSet;->start()V
return-void
:array_0
.array-data 4
0x0
0x3f800000 # 1.0f
.end array-data
:array_1
.array-data 4
0x3f800000 # 1.0f
0x0
.end array-data
.end method
.method public final a(Ljava/util/List;IIJ)V
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Landroid/view/View;",
">;IIJ)V"
}
.end annotation
filled-new-array {p2, p3}, [I
move-result-object p2
.line 116
invoke-static {p2}, Landroid/animation/ValueAnimator;->ofInt([I)Landroid/animation/ValueAnimator;
move-result-object p2
invoke-virtual {p2, p4, p5}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
move-result-object p2
.line 117
new-instance p3, Lcom/mbridge/msdk/video/dynview/h/b$2;
invoke-direct {p3, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$2;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Ljava/util/List;)V
invoke-virtual {p2, p3}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
.line 130
invoke-virtual {p2}, Landroid/animation/ValueAnimator;->start()V
return-void
.end method
.method public final b(Landroid/view/View;)Landroid/animation/ObjectAnimator;
.locals 4
.line 1214
sget-object v0, Landroid/view/View;->SCALE_X:Landroid/util/Property;
const/high16 v1, 0x3f800000 # 1.0f
invoke-direct {p0, v0, v1}, Lcom/mbridge/msdk/video/dynview/h/b;->c(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v0
.line 1215
sget-object v2, Landroid/view/View;->SCALE_Y:Landroid/util/Property;
invoke-direct {p0, v2, v1}, Lcom/mbridge/msdk/video/dynview/h/b;->c(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v1
const/4 v2, 0x2
new-array v2, v2, [Landroid/animation/PropertyValuesHolder;
const/4 v3, 0x0
aput-object v0, v2, v3
const/4 v0, 0x1
aput-object v1, v2, v0
.line 1216
invoke-static {p1, v2}, Landroid/animation/ObjectAnimator;->ofPropertyValuesHolder(Ljava/lang/Object;[Landroid/animation/PropertyValuesHolder;)Landroid/animation/ObjectAnimator;
move-result-object p1
const-wide/16 v0, 0x7d0
invoke-virtual {p1, v0, v1}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
const/4 v0, -0x1
.line 41
invoke-virtual {p1, v0}, Landroid/animation/ValueAnimator;->setRepeatCount(I)V
return-object p1
.end method
.method public final b(Landroid/view/View;J)V
.locals 2
if-eqz p1, :cond_0
const/high16 v0, 0x3f800000 # 1.0f
.line 76
invoke-virtual {p1, v0}, Landroid/view/View;->setAlpha(F)V
.line 77
invoke-virtual {p1}, Landroid/view/View;->animate()Landroid/view/ViewPropertyAnimator;
move-result-object v0
const/4 v1, 0x0
invoke-virtual {v0, v1}, Landroid/view/ViewPropertyAnimator;->alpha(F)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0, p2, p3}, Landroid/view/ViewPropertyAnimator;->setDuration(J)Landroid/view/ViewPropertyAnimator;
move-result-object p2
new-instance p3, Lcom/mbridge/msdk/video/dynview/h/b$1;
invoke-direct {p3, p0, p1}, Lcom/mbridge/msdk/video/dynview/h/b$1;-><init>(Lcom/mbridge/msdk/video/dynview/h/b;Landroid/view/View;)V
invoke-virtual {p2, p3}, Landroid/view/ViewPropertyAnimator;->setListener(Landroid/animation/Animator$AnimatorListener;)Landroid/view/ViewPropertyAnimator;
:cond_0
return-void
.end method
.method public final c(Landroid/view/View;)Landroid/animation/ObjectAnimator;
.locals 3
.line 1221
sget-object v0, Landroid/view/View;->ROTATION:Landroid/util/Property;
const/high16 v1, 0x40000000 # 2.0f
invoke-direct {p0, v0, v1}, Lcom/mbridge/msdk/video/dynview/h/b;->b(Landroid/util/Property;F)Landroid/animation/PropertyValuesHolder;
move-result-object v0
const/4 v1, 0x1
new-array v1, v1, [Landroid/animation/PropertyValuesHolder;
const/4 v2, 0x0
aput-object v0, v1, v2
.line 1222
invoke-static {p1, v1}, Landroid/animation/ObjectAnimator;->ofPropertyValuesHolder(Ljava/lang/Object;[Landroid/animation/PropertyValuesHolder;)Landroid/animation/ObjectAnimator;
move-result-object p1
const-wide/16 v0, 0x3e8
invoke-virtual {p1, v0, v1}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
const/4 v0, -0x1
.line 59
invoke-virtual {p1, v0}, Landroid/animation/ValueAnimator;->setRepeatCount(I)V
return-object p1
.end method
.method public final c(Landroid/view/View;J)V
.locals 1
if-eqz p1, :cond_0
const/4 v0, 0x0
.line 108
invoke-virtual {p1, v0}, Landroid/view/View;->setVisibility(I)V
const/4 v0, 0x0
.line 109
invoke-virtual {p1, v0}, Landroid/view/View;->setAlpha(F)V
.line 110
invoke-virtual {p1}, Landroid/view/View;->animate()Landroid/view/ViewPropertyAnimator;
move-result-object p1
const/high16 v0, 0x3f800000 # 1.0f
invoke-virtual {p1, v0}, Landroid/view/ViewPropertyAnimator;->alpha(F)Landroid/view/ViewPropertyAnimator;
move-result-object p1
invoke-virtual {p1, p2, p3}, Landroid/view/ViewPropertyAnimator;->setDuration(J)Landroid/view/ViewPropertyAnimator;
:cond_0
return-void
.end method