Files
rr3-apk/smali_classes4/com/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

495 lines
10 KiB
Smali

.class public Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "DefaultShuffleOrder"
.end annotation
# instance fields
.field private final indexInShuffled:[I
.field private final random:Ljava/util/Random;
.field private final shuffled:[I
# direct methods
.method public constructor <init>(I)V
.locals 1
.line 20
new-instance v0, Ljava/util/Random;
invoke-direct {v0}, Ljava/util/Random;-><init>()V
invoke-direct {p0, p1, v0}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>(ILjava/util/Random;)V
return-void
.end method
.method public constructor <init>(IJ)V
.locals 1
.line 25
new-instance v0, Ljava/util/Random;
invoke-direct {v0, p2, p3}, Ljava/util/Random;-><init>(J)V
invoke-direct {p0, p1, v0}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>(ILjava/util/Random;)V
return-void
.end method
.method private constructor <init>(ILjava/util/Random;)V
.locals 0
.line 29
invoke-static {p1, p2}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->createShuffledList(ILjava/util/Random;)[I
move-result-object p1
invoke-direct {p0, p1, p2}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>([ILjava/util/Random;)V
return-void
.end method
.method private constructor <init>([ILjava/util/Random;)V
.locals 2
.line 32
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
iput-object p2, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
.line 35
array-length p2, p1
new-array p2, p2, [I
iput-object p2, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->indexInShuffled:[I
const/4 p2, 0x0
.line 36
:goto_0
array-length v0, p1
if-ge p2, v0, :cond_0
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->indexInShuffled:[I
.line 37
aget v1, p1, p2
aput p2, v0, v1
add-int/lit8 p2, p2, 0x1
goto :goto_0
:cond_0
return-void
.end method
.method private static createShuffledList(ILjava/util/Random;)[I
.locals 5
.line 117
new-array v0, p0, [I
const/4 v1, 0x0
:goto_0
if-ge v1, p0, :cond_0
add-int/lit8 v2, v1, 0x1
.line 119
invoke-virtual {p1, v2}, Ljava/util/Random;->nextInt(I)I
move-result v3
.line 120
aget v4, v0, v3
aput v4, v0, v1
.line 121
aput v1, v0, v3
move v1, v2
goto :goto_0
:cond_0
return-object v0
.end method
# virtual methods
.method public cloneAndClear()Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder;
.locals 4
.line 113
new-instance v0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;
new-instance v1, Ljava/util/Random;
iget-object v2, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
invoke-virtual {v2}, Ljava/util/Random;->nextLong()J
move-result-wide v2
invoke-direct {v1, v2, v3}, Ljava/util/Random;-><init>(J)V
const/4 v2, 0x0
invoke-direct {v0, v2, v1}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>(ILjava/util/Random;)V
return-object v0
.end method
.method public cloneAndInsert(II)Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder;
.locals 8
.line 70
new-array v0, p2, [I
.line 71
new-array v1, p2, [I
const/4 v2, 0x0
move v3, v2
:goto_0
if-ge v3, p2, :cond_0
iget-object v4, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
iget-object v5, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 73
array-length v5, v5
add-int/lit8 v5, v5, 0x1
invoke-virtual {v4, v5}, Ljava/util/Random;->nextInt(I)I
move-result v4
aput v4, v0, v3
iget-object v4, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
add-int/lit8 v5, v3, 0x1
.line 74
invoke-virtual {v4, v5}, Ljava/util/Random;->nextInt(I)I
move-result v4
.line 75
aget v6, v1, v4
aput v6, v1, v3
add-int/2addr v3, p1
.line 76
aput v3, v1, v4
move v3, v5
goto :goto_0
.line 78
:cond_0
invoke-static {v0}, Ljava/util/Arrays;->sort([I)V
iget-object v3, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 79
array-length v3, v3
add-int/2addr v3, p2
new-array v3, v3, [I
move v4, v2
move v5, v4
:goto_1
iget-object v6, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 82
array-length v7, v6
add-int/2addr v7, p2
if-ge v2, v7, :cond_3
if-ge v4, p2, :cond_1
.line 83
aget v7, v0, v4
if-ne v5, v7, :cond_1
add-int/lit8 v6, v4, 0x1
.line 85
aget v4, v1, v4
aput v4, v3, v2
move v4, v6
goto :goto_2
:cond_1
add-int/lit8 v7, v5, 0x1
.line 87
aget v5, v6, v5
aput v5, v3, v2
if-lt v5, p1, :cond_2
add-int/2addr v5, p2
.line 89
aput v5, v3, v2
:cond_2
move v5, v7
:goto_2
add-int/lit8 v2, v2, 0x1
goto :goto_1
.line 93
:cond_3
new-instance p1, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;
new-instance p2, Ljava/util/Random;
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
invoke-virtual {v0}, Ljava/util/Random;->nextLong()J
move-result-wide v0
invoke-direct {p2, v0, v1}, Ljava/util/Random;-><init>(J)V
invoke-direct {p1, v3, p2}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>([ILjava/util/Random;)V
return-object p1
.end method
.method public cloneAndRemove(I)Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder;
.locals 6
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 98
array-length v0, v0
const/4 v1, 0x1
sub-int/2addr v0, v1
new-array v0, v0, [I
const/4 v2, 0x0
move v3, v2
:goto_0
iget-object v4, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 100
array-length v5, v4
if-ge v2, v5, :cond_3
.line 101
aget v4, v4, v2
if-ne v4, p1, :cond_0
move v3, v1
goto :goto_2
:cond_0
if-eqz v3, :cond_1
add-int/lit8 v5, v2, -0x1
goto :goto_1
:cond_1
move v5, v2
:goto_1
if-le v4, p1, :cond_2
add-int/lit8 v4, v4, -0x1
.line 105
:cond_2
aput v4, v0, v5
:goto_2
add-int/lit8 v2, v2, 0x1
goto :goto_0
.line 108
:cond_3
new-instance p1, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;
new-instance v1, Ljava/util/Random;
iget-object v2, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->random:Ljava/util/Random;
invoke-virtual {v2}, Ljava/util/Random;->nextLong()J
move-result-wide v2
invoke-direct {v1, v2, v3}, Ljava/util/Random;-><init>(J)V
invoke-direct {p1, v0, v1}, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;-><init>([ILjava/util/Random;)V
return-object p1
.end method
.method public getFirstIndex()I
.locals 2
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 65
array-length v1, v0
if-lez v1, :cond_0
const/4 v1, 0x0
aget v0, v0, v1
goto :goto_0
:cond_0
const/4 v0, -0x1
:goto_0
return v0
.end method
.method public getLastIndex()I
.locals 2
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 60
array-length v1, v0
if-lez v1, :cond_0
array-length v1, v0
add-int/lit8 v1, v1, -0x1
aget v0, v0, v1
goto :goto_0
:cond_0
const/4 v0, -0x1
:goto_0
return v0
.end method
.method public getLength()I
.locals 1
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 43
array-length v0, v0
return v0
.end method
.method public getNextIndex(I)I
.locals 2
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->indexInShuffled:[I
.line 48
aget p1, v0, p1
add-int/lit8 p1, p1, 0x1
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 49
array-length v1, v0
if-ge p1, v1, :cond_0
aget p1, v0, p1
goto :goto_0
:cond_0
const/4 p1, -0x1
:goto_0
return p1
.end method
.method public getPreviousIndex(I)I
.locals 1
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->indexInShuffled:[I
.line 54
aget p1, v0, p1
const/4 v0, -0x1
add-int/2addr p1, v0
if-ltz p1, :cond_0
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/source/ShuffleOrder$DefaultShuffleOrder;->shuffled:[I
.line 55
aget v0, v0, p1
:cond_0
return v0
.end method