- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
123 lines
2.2 KiB
Smali
123 lines
2.2 KiB
Smali
.class public abstract Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# instance fields
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.field private flags:I
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# direct methods
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.method public constructor <init>()V
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.locals 0
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public final addFlag(I)V
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.locals 1
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iget v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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or-int/2addr p1, v0
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iput p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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return-void
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.end method
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.method public clear()V
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.locals 1
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const/4 v0, 0x0
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iput v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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return-void
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.end method
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.method public final clearFlag(I)V
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.locals 1
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iget v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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not-int p1, p1
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and-int/2addr p1, v0
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iput p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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return-void
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.end method
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.method public final getFlag(I)Z
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.locals 1
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iget v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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and-int/2addr v0, p1
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if-ne v0, p1, :cond_0
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const/4 p1, 0x1
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goto :goto_0
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:cond_0
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const/4 p1, 0x0
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:goto_0
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return p1
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.end method
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.method public final isDecodeOnly()Z
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.locals 1
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const/high16 v0, -0x80000000
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.line 19
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invoke-virtual {p0, v0}, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->getFlag(I)Z
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move-result v0
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return v0
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.end method
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.method public final isEndOfStream()Z
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.locals 1
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const/4 v0, 0x4
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.line 24
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invoke-virtual {p0, v0}, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->getFlag(I)Z
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move-result v0
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return v0
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.end method
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.method public final isKeyFrame()Z
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.locals 1
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const/4 v0, 0x1
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.line 29
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invoke-virtual {p0, v0}, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->getFlag(I)Z
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move-result v0
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return v0
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.end method
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.method public final setFlags(I)V
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.locals 0
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iput p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/decoder/Buffer;->flags:I
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return-void
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.end method
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