Files
rr3-apk/smali_classes4/com/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

167 lines
6.3 KiB
Smali

.class public final Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Builder"
.end annotation
# instance fields
.field private allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
.field private bufferForPlaybackAfterRebufferMs:I
.field private bufferForPlaybackMs:I
.field private maxBufferMs:I
.field private minBufferMs:I
.field private prioritizeTimeOverSizeThresholds:Z
.field private priorityTaskManager:Lcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;
.field private targetBufferBytes:I
# direct methods
.method public constructor <init>()V
.locals 2
.line 46
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
iput-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
const/16 v1, 0x3a98
iput v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->minBufferMs:I
const v1, 0xc350
iput v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->maxBufferMs:I
const/16 v1, 0x9c4
iput v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackMs:I
const/16 v1, 0x1388
iput v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackAfterRebufferMs:I
const/4 v1, -0x1
iput v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->targetBufferBytes:I
const/4 v1, 0x1
iput-boolean v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->prioritizeTimeOverSizeThresholds:Z
iput-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->priorityTaskManager:Lcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;
return-void
.end method
# virtual methods
.method public final createDefaultLoadControl()Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl;
.locals 12
iget-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
if-nez v0, :cond_0
.line 97
new-instance v0, Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
const/4 v1, 0x1
const/high16 v2, 0x10000
invoke-direct {v0, v1, v2}, Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;-><init>(ZI)V
iput-object v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
.line 99
:cond_0
new-instance v0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl;
iget-object v4, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
iget v5, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->minBufferMs:I
iget v6, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->maxBufferMs:I
iget v7, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackMs:I
iget v8, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackAfterRebufferMs:I
iget v9, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->targetBufferBytes:I
iget-boolean v10, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->prioritizeTimeOverSizeThresholds:Z
iget-object v11, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->priorityTaskManager:Lcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;
move-object v3, v0
invoke-direct/range {v3 .. v11}, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl;-><init>(Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;IIIIIZLcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;)V
return-object v0
.end method
.method public final setAllocator(Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;)Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.locals 0
iput-object p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->allocator:Lcom/mbridge/msdk/playercommon/exoplayer2/upstream/DefaultAllocator;
return-object p0
.end method
.method public final setBufferDurationsMs(IIII)Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.locals 0
iput p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->minBufferMs:I
iput p2, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->maxBufferMs:I
iput p3, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackMs:I
iput p4, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->bufferForPlaybackAfterRebufferMs:I
return-object p0
.end method
.method public final setPrioritizeTimeOverSizeThresholds(Z)Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.locals 0
iput-boolean p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->prioritizeTimeOverSizeThresholds:Z
return-object p0
.end method
.method public final setPriorityTaskManager(Lcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;)Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.locals 0
iput-object p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->priorityTaskManager:Lcom/mbridge/msdk/playercommon/exoplayer2/util/PriorityTaskManager;
return-object p0
.end method
.method public final setTargetBufferBytes(I)Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;
.locals 0
iput p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/DefaultLoadControl$Builder;->targetBufferBytes:I
return-object p0
.end method