Files
rr3-apk/smali_classes2/com/iab/omid/library/unity3d/walking/a.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

702 lines
18 KiB
Smali

.class public Lcom/iab/omid/library/unity3d/walking/a;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/iab/omid/library/unity3d/walking/a$a;
}
.end annotation
# instance fields
.field private final a:Ljava/util/HashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashMap<",
"Landroid/view/View;",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final b:Ljava/util/HashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashMap<",
"Landroid/view/View;",
"Lcom/iab/omid/library/unity3d/walking/a$a;",
">;"
}
.end annotation
.end field
.field private final c:Ljava/util/HashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashMap<",
"Ljava/lang/String;",
"Landroid/view/View;",
">;"
}
.end annotation
.end field
.field private final d:Ljava/util/HashSet;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashSet<",
"Landroid/view/View;",
">;"
}
.end annotation
.end field
.field private final e:Ljava/util/HashSet;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashSet<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final f:Ljava/util/HashSet;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashSet<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final g:Ljava/util/HashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashMap<",
"Ljava/lang/String;",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final h:Ljava/util/Map;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/Map<",
"Landroid/view/View;",
"Ljava/lang/Boolean;",
">;"
}
.end annotation
.end field
.field private i:Z
# direct methods
.method public constructor <init>()V
.locals 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->c:Ljava/util/HashMap;
new-instance v0, Ljava/util/HashSet;
invoke-direct {v0}, Ljava/util/HashSet;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->d:Ljava/util/HashSet;
new-instance v0, Ljava/util/HashSet;
invoke-direct {v0}, Ljava/util/HashSet;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->e:Ljava/util/HashSet;
new-instance v0, Ljava/util/HashSet;
invoke-direct {v0}, Ljava/util/HashSet;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->f:Ljava/util/HashSet;
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->g:Ljava/util/HashMap;
new-instance v0, Ljava/util/WeakHashMap;
invoke-direct {v0}, Ljava/util/WeakHashMap;-><init>()V
iput-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
return-void
.end method
.method private a(Landroid/view/View;)Ljava/lang/String;
.locals 3
.line 0
invoke-virtual {p1}, Landroid/view/View;->isAttachedToWindow()Z
move-result v0
if-nez v0, :cond_0
const-string p1, "notAttached"
return-object p1
:cond_0
invoke-direct {p0, p1}, Lcom/iab/omid/library/unity3d/walking/a;->b(Landroid/view/View;)Ljava/lang/Boolean;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/Boolean;->booleanValue()Z
move-result v0
if-eqz v0, :cond_1
const-string p1, "noWindowFocus"
return-object p1
:cond_1
new-instance v0, Ljava/util/HashSet;
invoke-direct {v0}, Ljava/util/HashSet;-><init>()V
:goto_0
const/4 v1, 0x0
if-eqz p1, :cond_4
invoke-static {p1}, Lcom/iab/omid/library/unity3d/utils/h;->a(Landroid/view/View;)Ljava/lang/String;
move-result-object v2
if-eqz v2, :cond_2
return-object v2
:cond_2
invoke-virtual {v0, p1}, Ljava/util/HashSet;->add(Ljava/lang/Object;)Z
invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object p1
instance-of v2, p1, Landroid/view/View;
if-eqz v2, :cond_3
check-cast p1, Landroid/view/View;
goto :goto_0
:cond_3
move-object p1, v1
goto :goto_0
:cond_4
iget-object p1, p0, Lcom/iab/omid/library/unity3d/walking/a;->d:Ljava/util/HashSet;
invoke-virtual {p1, v0}, Ljava/util/AbstractCollection;->addAll(Ljava/util/Collection;)Z
return-object v1
.end method
.method private a(Lcom/iab/omid/library/unity3d/adsession/a;)V
.locals 2
.line 0
invoke-virtual {p1}, Lcom/iab/omid/library/unity3d/adsession/a;->d()Ljava/util/List;
move-result-object v0
invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_0
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_0
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/iab/omid/library/unity3d/internal/e;
invoke-direct {p0, v1, p1}, Lcom/iab/omid/library/unity3d/walking/a;->a(Lcom/iab/omid/library/unity3d/internal/e;Lcom/iab/omid/library/unity3d/adsession/a;)V
goto :goto_0
:cond_0
return-void
.end method
.method private a(Lcom/iab/omid/library/unity3d/internal/e;Lcom/iab/omid/library/unity3d/adsession/a;)V
.locals 3
.line 0
invoke-virtual {p1}, Lcom/iab/omid/library/unity3d/internal/e;->c()Lcom/iab/omid/library/unity3d/weakreference/a;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/ref/Reference;->get()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/view/View;
if-nez v0, :cond_0
return-void
:cond_0
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
invoke-virtual {v1, v0}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/iab/omid/library/unity3d/walking/a$a;
if-eqz v1, :cond_1
invoke-virtual {p2}, Lcom/iab/omid/library/unity3d/adsession/a;->getAdSessionId()Ljava/lang/String;
move-result-object p1
invoke-virtual {v1, p1}, Lcom/iab/omid/library/unity3d/walking/a$a;->a(Ljava/lang/String;)V
goto :goto_0
:cond_1
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
new-instance v2, Lcom/iab/omid/library/unity3d/walking/a$a;
invoke-virtual {p2}, Lcom/iab/omid/library/unity3d/adsession/a;->getAdSessionId()Ljava/lang/String;
move-result-object p2
invoke-direct {v2, p1, p2}, Lcom/iab/omid/library/unity3d/walking/a$a;-><init>(Lcom/iab/omid/library/unity3d/internal/e;Ljava/lang/String;)V
invoke-virtual {v1, v0, v2}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
:goto_0
return-void
.end method
.method private b(Landroid/view/View;)Ljava/lang/Boolean;
.locals 2
.line 0
invoke-virtual {p1}, Landroid/view/View;->hasWindowFocus()Z
move-result v0
if-eqz v0, :cond_0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
invoke-interface {v0, p1}, Ljava/util/Map;->remove(Ljava/lang/Object;)Ljava/lang/Object;
sget-object p1, Ljava/lang/Boolean;->FALSE:Ljava/lang/Boolean;
return-object p1
:cond_0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
invoke-interface {v0, p1}, Ljava/util/Map;->containsKey(Ljava/lang/Object;)Z
move-result v0
if-eqz v0, :cond_1
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
invoke-interface {v0, p1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Ljava/lang/Boolean;
return-object p1
:cond_1
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
sget-object v1, Ljava/lang/Boolean;->FALSE:Ljava/lang/Boolean;
invoke-interface {v0, p1, v1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-object v1
.end method
# virtual methods
.method public a(Ljava/lang/String;)Landroid/view/View;
.locals 1
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->c:Ljava/util/HashMap;
invoke-virtual {v0, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/view/View;
return-object p1
.end method
.method public a()V
.locals 1
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
invoke-virtual {v0}, Ljava/util/HashMap;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
invoke-virtual {v0}, Ljava/util/HashMap;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->c:Ljava/util/HashMap;
invoke-virtual {v0}, Ljava/util/HashMap;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->d:Ljava/util/HashSet;
invoke-virtual {v0}, Ljava/util/HashSet;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->e:Ljava/util/HashSet;
invoke-virtual {v0}, Ljava/util/HashSet;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->f:Ljava/util/HashSet;
invoke-virtual {v0}, Ljava/util/HashSet;->clear()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->g:Ljava/util/HashMap;
invoke-virtual {v0}, Ljava/util/HashMap;->clear()V
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->i:Z
return-void
.end method
.method public b(Ljava/lang/String;)Ljava/lang/String;
.locals 1
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->g:Ljava/util/HashMap;
invoke-virtual {v0, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Ljava/lang/String;
return-object p1
.end method
.method public b()Ljava/util/HashSet;
.locals 1
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/HashSet<",
"Ljava/lang/String;",
">;"
}
.end annotation
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->f:Ljava/util/HashSet;
return-object v0
.end method
.method public c(Landroid/view/View;)Lcom/iab/omid/library/unity3d/walking/a$a;
.locals 2
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
invoke-virtual {v0, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/iab/omid/library/unity3d/walking/a$a;
if-eqz v0, :cond_0
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->b:Ljava/util/HashMap;
invoke-virtual {v1, p1}, Ljava/util/HashMap;->remove(Ljava/lang/Object;)Ljava/lang/Object;
:cond_0
return-object v0
.end method
.method public c()Ljava/util/HashSet;
.locals 1
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/HashSet<",
"Ljava/lang/String;",
">;"
}
.end annotation
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->e:Ljava/util/HashSet;
return-object v0
.end method
.method public d(Landroid/view/View;)Ljava/lang/String;
.locals 2
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
invoke-virtual {v0}, Ljava/util/HashMap;->size()I
move-result v0
if-nez v0, :cond_0
const/4 p1, 0x0
return-object p1
:cond_0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
invoke-virtual {v0, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/String;
if-eqz v0, :cond_1
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
invoke-virtual {v1, p1}, Ljava/util/HashMap;->remove(Ljava/lang/Object;)Ljava/lang/Object;
:cond_1
return-object v0
.end method
.method public d()V
.locals 1
.line 0
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->i:Z
return-void
.end method
.method public e(Landroid/view/View;)Lcom/iab/omid/library/unity3d/walking/c;
.locals 1
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->d:Ljava/util/HashSet;
invoke-virtual {v0, p1}, Ljava/util/HashSet;->contains(Ljava/lang/Object;)Z
move-result p1
if-eqz p1, :cond_0
sget-object p1, Lcom/iab/omid/library/unity3d/walking/c;->a:Lcom/iab/omid/library/unity3d/walking/c;
return-object p1
:cond_0
iget-boolean p1, p0, Lcom/iab/omid/library/unity3d/walking/a;->i:Z
if-eqz p1, :cond_1
sget-object p1, Lcom/iab/omid/library/unity3d/walking/c;->b:Lcom/iab/omid/library/unity3d/walking/c;
goto :goto_0
:cond_1
sget-object p1, Lcom/iab/omid/library/unity3d/walking/c;->c:Lcom/iab/omid/library/unity3d/walking/c;
:goto_0
return-object p1
.end method
.method public e()V
.locals 5
.line 0
invoke-static {}, Lcom/iab/omid/library/unity3d/internal/c;->c()Lcom/iab/omid/library/unity3d/internal/c;
move-result-object v0
if-eqz v0, :cond_3
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/internal/c;->a()Ljava/util/Collection;
move-result-object v0
invoke-interface {v0}, Ljava/util/Collection;->iterator()Ljava/util/Iterator;
move-result-object v0
:cond_0
:goto_0
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_3
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/iab/omid/library/unity3d/adsession/a;
invoke-virtual {v1}, Lcom/iab/omid/library/unity3d/adsession/a;->c()Landroid/view/View;
move-result-object v2
invoke-virtual {v1}, Lcom/iab/omid/library/unity3d/adsession/a;->f()Z
move-result v3
if-eqz v3, :cond_0
invoke-virtual {v1}, Lcom/iab/omid/library/unity3d/adsession/a;->getAdSessionId()Ljava/lang/String;
move-result-object v3
if-eqz v2, :cond_2
invoke-direct {p0, v2}, Lcom/iab/omid/library/unity3d/walking/a;->a(Landroid/view/View;)Ljava/lang/String;
move-result-object v4
if-nez v4, :cond_1
iget-object v4, p0, Lcom/iab/omid/library/unity3d/walking/a;->e:Ljava/util/HashSet;
invoke-virtual {v4, v3}, Ljava/util/HashSet;->add(Ljava/lang/Object;)Z
iget-object v4, p0, Lcom/iab/omid/library/unity3d/walking/a;->a:Ljava/util/HashMap;
invoke-virtual {v4, v2, v3}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
invoke-direct {p0, v1}, Lcom/iab/omid/library/unity3d/walking/a;->a(Lcom/iab/omid/library/unity3d/adsession/a;)V
goto :goto_0
:cond_1
const-string v1, "noWindowFocus"
if-eq v4, v1, :cond_0
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->f:Ljava/util/HashSet;
invoke-virtual {v1, v3}, Ljava/util/HashSet;->add(Ljava/lang/Object;)Z
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->c:Ljava/util/HashMap;
invoke-virtual {v1, v3, v2}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->g:Ljava/util/HashMap;
invoke-virtual {v1, v3, v4}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
goto :goto_0
:cond_2
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->f:Ljava/util/HashSet;
invoke-virtual {v1, v3}, Ljava/util/HashSet;->add(Ljava/lang/Object;)Z
iget-object v1, p0, Lcom/iab/omid/library/unity3d/walking/a;->g:Ljava/util/HashMap;
const-string v2, "noAdView"
invoke-virtual {v1, v3, v2}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
goto :goto_0
:cond_3
return-void
.end method
.method public f(Landroid/view/View;)Z
.locals 2
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
invoke-interface {v0, p1}, Ljava/util/Map;->containsKey(Ljava/lang/Object;)Z
move-result v0
if-eqz v0, :cond_0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/walking/a;->h:Ljava/util/Map;
sget-object v1, Ljava/lang/Boolean;->TRUE:Ljava/lang/Boolean;
invoke-interface {v0, p1, v1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
const/4 p1, 0x0
return p1
:cond_0
const/4 p1, 0x1
return p1
.end method