Files
rr3-apk/smali_classes2/com/iab/omid/library/unity3d/internal/h.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

242 lines
7.2 KiB
Smali

.class public Lcom/iab/omid/library/unity3d/internal/h;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/iab/omid/library/unity3d/internal/d$a;
.implements Lcom/iab/omid/library/unity3d/devicevolume/c;
# static fields
.field private static f:Lcom/iab/omid/library/unity3d/internal/h;
# instance fields
.field private a:F
.field private final b:Lcom/iab/omid/library/unity3d/devicevolume/e;
.field private final c:Lcom/iab/omid/library/unity3d/devicevolume/b;
.field private d:Lcom/iab/omid/library/unity3d/devicevolume/d;
.field private e:Lcom/iab/omid/library/unity3d/internal/c;
# direct methods
.method public constructor <init>(Lcom/iab/omid/library/unity3d/devicevolume/e;Lcom/iab/omid/library/unity3d/devicevolume/b;)V
.locals 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
iput v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->a:F
iput-object p1, p0, Lcom/iab/omid/library/unity3d/internal/h;->b:Lcom/iab/omid/library/unity3d/devicevolume/e;
iput-object p2, p0, Lcom/iab/omid/library/unity3d/internal/h;->c:Lcom/iab/omid/library/unity3d/devicevolume/b;
return-void
.end method
.method private a()Lcom/iab/omid/library/unity3d/internal/c;
.locals 1
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->e:Lcom/iab/omid/library/unity3d/internal/c;
if-nez v0, :cond_0
invoke-static {}, Lcom/iab/omid/library/unity3d/internal/c;->c()Lcom/iab/omid/library/unity3d/internal/c;
move-result-object v0
iput-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->e:Lcom/iab/omid/library/unity3d/internal/c;
:cond_0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->e:Lcom/iab/omid/library/unity3d/internal/c;
return-object v0
.end method
.method public static c()Lcom/iab/omid/library/unity3d/internal/h;
.locals 3
sget-object v0, Lcom/iab/omid/library/unity3d/internal/h;->f:Lcom/iab/omid/library/unity3d/internal/h;
if-nez v0, :cond_0
new-instance v0, Lcom/iab/omid/library/unity3d/devicevolume/b;
invoke-direct {v0}, Lcom/iab/omid/library/unity3d/devicevolume/b;-><init>()V
new-instance v1, Lcom/iab/omid/library/unity3d/devicevolume/e;
invoke-direct {v1}, Lcom/iab/omid/library/unity3d/devicevolume/e;-><init>()V
new-instance v2, Lcom/iab/omid/library/unity3d/internal/h;
invoke-direct {v2, v1, v0}, Lcom/iab/omid/library/unity3d/internal/h;-><init>(Lcom/iab/omid/library/unity3d/devicevolume/e;Lcom/iab/omid/library/unity3d/devicevolume/b;)V
sput-object v2, Lcom/iab/omid/library/unity3d/internal/h;->f:Lcom/iab/omid/library/unity3d/internal/h;
:cond_0
sget-object v0, Lcom/iab/omid/library/unity3d/internal/h;->f:Lcom/iab/omid/library/unity3d/internal/h;
return-object v0
.end method
# virtual methods
.method public a(F)V
.locals 2
.line 0
iput p1, p0, Lcom/iab/omid/library/unity3d/internal/h;->a:F
invoke-direct {p0}, Lcom/iab/omid/library/unity3d/internal/h;->a()Lcom/iab/omid/library/unity3d/internal/c;
move-result-object v0
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/internal/c;->a()Ljava/util/Collection;
move-result-object v0
invoke-interface {v0}, Ljava/util/Collection;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_0
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_0
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/iab/omid/library/unity3d/adsession/a;
invoke-virtual {v1}, Lcom/iab/omid/library/unity3d/adsession/a;->getAdSessionStatePublisher()Lcom/iab/omid/library/unity3d/publisher/AdSessionStatePublisher;
move-result-object v1
invoke-virtual {v1, p1}, Lcom/iab/omid/library/unity3d/publisher/AdSessionStatePublisher;->a(F)V
goto :goto_0
:cond_0
return-void
.end method
.method public a(Landroid/content/Context;)V
.locals 3
.line 0
iget-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->c:Lcom/iab/omid/library/unity3d/devicevolume/b;
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/devicevolume/b;->a()Lcom/iab/omid/library/unity3d/devicevolume/a;
move-result-object v0
iget-object v1, p0, Lcom/iab/omid/library/unity3d/internal/h;->b:Lcom/iab/omid/library/unity3d/devicevolume/e;
new-instance v2, Landroid/os/Handler;
invoke-direct {v2}, Landroid/os/Handler;-><init>()V
invoke-virtual {v1, v2, p1, v0, p0}, Lcom/iab/omid/library/unity3d/devicevolume/e;->a(Landroid/os/Handler;Landroid/content/Context;Lcom/iab/omid/library/unity3d/devicevolume/a;Lcom/iab/omid/library/unity3d/devicevolume/c;)Lcom/iab/omid/library/unity3d/devicevolume/d;
move-result-object p1
iput-object p1, p0, Lcom/iab/omid/library/unity3d/internal/h;->d:Lcom/iab/omid/library/unity3d/devicevolume/d;
return-void
.end method
.method public a(Z)V
.locals 0
.line 0
if-eqz p1, :cond_0
invoke-static {}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->getInstance()Lcom/iab/omid/library/unity3d/walking/TreeWalker;
move-result-object p1
invoke-virtual {p1}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->h()V
goto :goto_0
:cond_0
invoke-static {}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->getInstance()Lcom/iab/omid/library/unity3d/walking/TreeWalker;
move-result-object p1
invoke-virtual {p1}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->g()V
:goto_0
return-void
.end method
.method public b()F
.locals 1
iget v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->a:F
return v0
.end method
.method public d()V
.locals 1
invoke-static {}, Lcom/iab/omid/library/unity3d/internal/b;->g()Lcom/iab/omid/library/unity3d/internal/b;
move-result-object v0
invoke-virtual {v0, p0}, Lcom/iab/omid/library/unity3d/internal/d;->a(Lcom/iab/omid/library/unity3d/internal/d$a;)V
invoke-static {}, Lcom/iab/omid/library/unity3d/internal/b;->g()Lcom/iab/omid/library/unity3d/internal/b;
move-result-object v0
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/internal/d;->e()V
invoke-static {}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->getInstance()Lcom/iab/omid/library/unity3d/walking/TreeWalker;
move-result-object v0
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->h()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->d:Lcom/iab/omid/library/unity3d/devicevolume/d;
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/devicevolume/d;->c()V
return-void
.end method
.method public e()V
.locals 1
invoke-static {}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->getInstance()Lcom/iab/omid/library/unity3d/walking/TreeWalker;
move-result-object v0
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/walking/TreeWalker;->j()V
invoke-static {}, Lcom/iab/omid/library/unity3d/internal/b;->g()Lcom/iab/omid/library/unity3d/internal/b;
move-result-object v0
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/internal/d;->f()V
iget-object v0, p0, Lcom/iab/omid/library/unity3d/internal/h;->d:Lcom/iab/omid/library/unity3d/devicevolume/d;
invoke-virtual {v0}, Lcom/iab/omid/library/unity3d/devicevolume/d;->d()V
return-void
.end method