Files
rr3-apk/smali_classes2/com/google/android/gms/games/internal/zzl.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

187 lines
4.4 KiB
Smali

.class public final Lcom/google/android/gms/games/internal/zzl;
.super Ljava/lang/Object;
.source "SourceFile"
# static fields
.field public static final zza:Lcom/google/android/gms/games/internal/zzl;
# instance fields
.field private final zzb:Z
.field private final zzc:Z
.field private final zzd:Z
# direct methods
.method static constructor <clinit>()V
.locals 2
new-instance v0, Lcom/google/android/gms/games/internal/zzj;
const/4 v1, 0x0
invoke-direct {v0, v1}, Lcom/google/android/gms/games/internal/zzj;-><init>(Lcom/google/android/gms/games/internal/zzi;)V
new-instance v1, Lcom/google/android/gms/games/internal/zzl;
invoke-direct {v1, v0}, Lcom/google/android/gms/games/internal/zzl;-><init>(Lcom/google/android/gms/games/internal/zzj;)V
sput-object v1, Lcom/google/android/gms/games/internal/zzl;->zza:Lcom/google/android/gms/games/internal/zzl;
return-void
.end method
.method private constructor <init>(Lcom/google/android/gms/games/internal/zzj;)V
.locals 1
.line 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
invoke-static {p1}, Lcom/google/android/gms/games/internal/zzj;->zzf(Lcom/google/android/gms/games/internal/zzj;)Z
move-result v0
iput-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzb:Z
invoke-static {p1}, Lcom/google/android/gms/games/internal/zzj;->zzg(Lcom/google/android/gms/games/internal/zzj;)Z
move-result v0
iput-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzc:Z
invoke-static {p1}, Lcom/google/android/gms/games/internal/zzj;->zze(Lcom/google/android/gms/games/internal/zzj;)Z
move-result p1
iput-boolean p1, p0, Lcom/google/android/gms/games/internal/zzl;->zzd:Z
return-void
.end method
.method public synthetic constructor <init>(Lcom/google/android/gms/games/internal/zzj;Lcom/google/android/gms/games/internal/zzk;)V
.locals 0
.line 0
invoke-direct {p0, p1}, Lcom/google/android/gms/games/internal/zzl;-><init>(Lcom/google/android/gms/games/internal/zzj;)V
return-void
.end method
.method public static zza()Lcom/google/android/gms/games/internal/zzj;
.locals 2
new-instance v0, Lcom/google/android/gms/games/internal/zzj;
const/4 v1, 0x0
invoke-direct {v0, v1}, Lcom/google/android/gms/games/internal/zzj;-><init>(Lcom/google/android/gms/games/internal/zzi;)V
return-object v0
.end method
# virtual methods
.method public final equals(Ljava/lang/Object;)Z
.locals 4
.param p1 # Ljava/lang/Object;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end param
const/4 v0, 0x1
if-ne p0, p1, :cond_0
return v0
:cond_0
const/4 v1, 0x0
if-eqz p1, :cond_2
.line 1
invoke-virtual {p1}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
move-result-object v2
const-class v3, Lcom/google/android/gms/games/internal/zzl;
if-eq v3, v2, :cond_1
goto :goto_0
:cond_1
check-cast p1, Lcom/google/android/gms/games/internal/zzl;
iget-boolean v2, p0, Lcom/google/android/gms/games/internal/zzl;->zzb:Z
iget-boolean v3, p1, Lcom/google/android/gms/games/internal/zzl;->zzb:Z
if-ne v2, v3, :cond_2
iget-boolean v2, p0, Lcom/google/android/gms/games/internal/zzl;->zzc:Z
iget-boolean v3, p1, Lcom/google/android/gms/games/internal/zzl;->zzc:Z
if-ne v2, v3, :cond_2
iget-boolean v2, p0, Lcom/google/android/gms/games/internal/zzl;->zzd:Z
iget-boolean p1, p1, Lcom/google/android/gms/games/internal/zzl;->zzd:Z
if-ne v2, p1, :cond_2
return v0
:cond_2
:goto_0
return v1
.end method
.method public final hashCode()I
.locals 2
iget-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzb:Z
mul-int/lit8 v0, v0, 0x1f
iget-boolean v1, p0, Lcom/google/android/gms/games/internal/zzl;->zzc:Z
add-int/2addr v0, v1
mul-int/lit8 v0, v0, 0x1f
iget-boolean v1, p0, Lcom/google/android/gms/games/internal/zzl;->zzd:Z
add-int/2addr v0, v1
return v0
.end method
.method public final zzb()Z
.locals 1
iget-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzd:Z
return v0
.end method
.method public final zzc()Z
.locals 1
iget-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzb:Z
return v0
.end method
.method public final zzd()Z
.locals 1
iget-boolean v0, p0, Lcom/google/android/gms/games/internal/zzl;->zzc:Z
return v0
.end method