- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
129 lines
3.4 KiB
Smali
129 lines
3.4 KiB
Smali
.class public final Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# annotations
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.annotation system Ldalvik/annotation/EnclosingClass;
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value = Lcom/google/android/gms/games/SnapshotsClient;
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x19
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name = "DataOrConflict"
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.end annotation
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.annotation system Ldalvik/annotation/Signature;
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value = {
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"<T:",
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"Ljava/lang/Object;",
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">",
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"Ljava/lang/Object;"
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}
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.end annotation
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# instance fields
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.field private final zza:Ljava/lang/Object;
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.field private final zzb:Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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# direct methods
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.method public constructor <init>(Ljava/lang/Object;Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;)V
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.locals 0
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.param p1 # Ljava/lang/Object;
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.annotation build Landroidx/annotation/Nullable;
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.end annotation
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.end param
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.param p2 # Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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.annotation build Landroidx/annotation/Nullable;
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.end annotation
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.end param
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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iput-object p1, p0, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->zza:Ljava/lang/Object;
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iput-object p2, p0, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->zzb:Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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return-void
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.end method
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# virtual methods
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.method public getConflict()Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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.locals 2
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.annotation build Landroidx/annotation/Nullable;
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.end annotation
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.line 1
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invoke-virtual {p0}, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->isConflict()Z
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move-result v0
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if-eqz v0, :cond_0
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iget-object v0, p0, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->zzb:Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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return-object v0
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:cond_0
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new-instance v0, Ljava/lang/IllegalStateException;
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const-string v1, "getConflict called when there is no conflict."
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invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
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throw v0
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.end method
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.method public getData()Ljava/lang/Object;
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.locals 2
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.annotation build Landroidx/annotation/Nullable;
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.end annotation
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.annotation system Ldalvik/annotation/Signature;
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value = {
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"()TT;"
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}
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.end annotation
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.line 1
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invoke-virtual {p0}, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->isConflict()Z
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move-result v0
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if-nez v0, :cond_0
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iget-object v0, p0, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->zza:Ljava/lang/Object;
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return-object v0
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:cond_0
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new-instance v0, Ljava/lang/IllegalStateException;
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const-string v1, "getData called when there is a conflict."
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invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
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throw v0
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.end method
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.method public isConflict()Z
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.locals 1
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iget-object v0, p0, Lcom/google/android/gms/games/SnapshotsClient$DataOrConflict;->zzb:Lcom/google/android/gms/games/SnapshotsClient$SnapshotConflict;
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if-eqz v0, :cond_0
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const/4 v0, 0x1
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return v0
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:cond_0
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const/4 v0, 0x0
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return v0
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.end method
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