Files
rr3-apk/smali_classes2/com/fyber/inneractive/sdk/player/ui/j.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

87 lines
2.1 KiB
Smali

.class public final Lcom/fyber/inneractive/sdk/player/ui/j;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Ljava/lang/Runnable;
# instance fields
.field public final synthetic a:Lcom/fyber/inneractive/sdk/player/ui/i;
# direct methods
.method public constructor <init>(Lcom/fyber/inneractive/sdk/player/ui/i;)V
.locals 0
iput-object p1, p0, Lcom/fyber/inneractive/sdk/player/ui/j;->a:Lcom/fyber/inneractive/sdk/player/ui/i;
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public final run()V
.locals 4
iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/ui/j;->a:Lcom/fyber/inneractive/sdk/player/ui/i;
.line 1
iget v1, v0, Lcom/fyber/inneractive/sdk/player/ui/s;->i:I
iget v2, v0, Lcom/fyber/inneractive/sdk/player/ui/s;->j:I
div-int/2addr v1, v2
.line 2
iget v2, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->J:I
add-int/2addr v2, v1
iput v2, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->J:I
.line 3
invoke-virtual {v0, v2}, Lcom/fyber/inneractive/sdk/player/ui/i;->a(I)V
iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/ui/j;->a:Lcom/fyber/inneractive/sdk/player/ui/i;
.line 5
iget v1, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->J:I
.line 6
iget v2, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->K:I
if-ne v1, v2, :cond_0
const/4 v1, 0x0
.line 7
iput-object v1, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->I:Lcom/fyber/inneractive/sdk/player/ui/j;
const/4 v1, 0x0
.line 8
iput v1, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->J:I
.line 9
iput v1, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->K:I
goto :goto_0
.line 11
:cond_0
iget-object v1, v0, Lcom/fyber/inneractive/sdk/player/ui/i;->I:Lcom/fyber/inneractive/sdk/player/ui/j;
iget v2, v0, Lcom/fyber/inneractive/sdk/player/ui/s;->k:I
int-to-long v2, v2
invoke-virtual {v0, v1, v2, v3}, Landroid/view/View;->postDelayed(Ljava/lang/Runnable;J)Z
:goto_0
return-void
.end method