Files
rr3-apk/smali_classes2/com/fyber/inneractive/sdk/player/ui/d$a.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

64 lines
1.5 KiB
Smali

.class public final Lcom/fyber/inneractive/sdk/player/ui/d$a;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Ljava/lang/Runnable;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/fyber/inneractive/sdk/player/ui/d;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = "a"
.end annotation
# instance fields
.field public final a:Z
.field public final synthetic b:Lcom/fyber/inneractive/sdk/player/ui/d;
# direct methods
.method public constructor <init>(Lcom/fyber/inneractive/sdk/player/ui/d;Z)V
.locals 0
iput-object p1, p0, Lcom/fyber/inneractive/sdk/player/ui/d$a;->b:Lcom/fyber/inneractive/sdk/player/ui/d;
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-boolean p2, p0, Lcom/fyber/inneractive/sdk/player/ui/d$a;->a:Z
return-void
.end method
# virtual methods
.method public final run()V
.locals 2
iget-boolean v0, p0, Lcom/fyber/inneractive/sdk/player/ui/d$a;->a:Z
iget-object v1, p0, Lcom/fyber/inneractive/sdk/player/ui/d$a;->b:Lcom/fyber/inneractive/sdk/player/ui/d;
.line 1
invoke-virtual {v1}, Landroid/view/View;->hasWindowFocus()Z
move-result v1
if-ne v0, v1, :cond_0
iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/ui/d$a;->b:Lcom/fyber/inneractive/sdk/player/ui/d;
.line 2
invoke-virtual {v0}, Lcom/fyber/inneractive/sdk/player/ui/d;->e()V
:cond_0
return-void
.end method