Files
rr3-apk/smali_classes2/com/facebook/ads/internal/api/BuildConfigApi.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

139 lines
3.5 KiB
Smali

.class public Lcom/facebook/ads/internal/api/BuildConfigApi;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation build Landroidx/annotation/Keep;
.end annotation
.annotation build Lcom/facebook/infer/annotation/Nullsafe;
value = .enum Lcom/facebook/infer/annotation/Nullsafe$Mode;->LOCAL:Lcom/facebook/infer/annotation/Nullsafe$Mode;
.end annotation
# static fields
.field static final UNITY_SHARED_PREFERENCES_SUFIX:Ljava/lang/String; = ".v2.playerprefs"
.field static final UNITY_TAG:Ljava/lang/String; = "an_isUnitySDK"
.field static final UNITY_VERSION_SUFIX:Ljava/lang/String; = "-unity"
# direct methods
.method public constructor <init>()V
.locals 0
.line 17
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static getVersionName(Landroid/content/Context;)Ljava/lang/String;
.locals 1
.line 23
invoke-static {p0}, Lcom/facebook/ads/internal/api/BuildConfigApi;->isUnity(Landroid/content/Context;)Z
move-result p0
if-eqz p0, :cond_0
.line 24
new-instance p0, Ljava/lang/StringBuilder;
invoke-direct {p0}, Ljava/lang/StringBuilder;-><init>()V
sget-object v0, Lcom/facebook/ads/BuildConfig;->VERSION_NAME:Ljava/lang/String;
invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v0, "-unity"
invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
return-object p0
.line 26
:cond_0
sget-object p0, Lcom/facebook/ads/BuildConfig;->VERSION_NAME:Ljava/lang/String;
return-object p0
.end method
.method public static isDebug()Z
.locals 1
.line 40
sget-boolean v0, Lcom/facebook/ads/BuildConfig;->DEBUG:Z
return v0
.end method
.method private static isUnity(Landroid/content/Context;)Z
.locals 3
.line 30
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
.line 32
invoke-virtual {p0}, Landroid/content/Context;->getPackageName()Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, ".v2.playerprefs"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
const/4 v1, 0x0
.line 31
invoke-virtual {p0, v0, v1}, Landroid/content/Context;->getSharedPreferences(Ljava/lang/String;I)Landroid/content/SharedPreferences;
move-result-object v0
const-string v2, "an_isUnitySDK"
.line 33
invoke-interface {v0, v2}, Landroid/content/SharedPreferences;->contains(Ljava/lang/String;)Z
move-result v0
if-nez v0, :cond_0
.line 35
invoke-virtual {p0}, Landroid/content/Context;->getPackageName()Ljava/lang/String;
move-result-object v0
invoke-virtual {p0, v0, v1}, Landroid/content/Context;->getSharedPreferences(Ljava/lang/String;I)Landroid/content/SharedPreferences;
move-result-object p0
.line 36
invoke-interface {p0, v2}, Landroid/content/SharedPreferences;->contains(Ljava/lang/String;)Z
move-result p0
if-eqz p0, :cond_1
:cond_0
const/4 v1, 0x1
:cond_1
return v1
.end method