Files
rr3-apk/smali/com/applovin/impl/adview/n.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

226 lines
4.9 KiB
Smali

.class public final Lcom/applovin/impl/adview/n;
.super Lcom/applovin/impl/adview/e;
.source "SourceFile"
# static fields
.field private static final c:Landroid/graphics/Paint;
.field private static final d:Landroid/graphics/Paint;
.field private static final f:Landroid/graphics/Paint;
# direct methods
.method static constructor <clinit>()V
.locals 2
.line 1
new-instance v0, Landroid/graphics/Paint;
const/4 v1, 0x1
invoke-direct {v0, v1}, Landroid/graphics/Paint;-><init>(I)V
sput-object v0, Lcom/applovin/impl/adview/n;->c:Landroid/graphics/Paint;
.line 2
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0, v1}, Landroid/graphics/Paint;-><init>(I)V
sput-object v0, Lcom/applovin/impl/adview/n;->d:Landroid/graphics/Paint;
.line 3
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0, v1}, Landroid/graphics/Paint;-><init>(I)V
sput-object v0, Lcom/applovin/impl/adview/n;->f:Landroid/graphics/Paint;
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.locals 2
.line 1
invoke-direct {p0, p1}, Lcom/applovin/impl/adview/e;-><init>(Landroid/content/Context;)V
sget-object p1, Lcom/applovin/impl/adview/n;->c:Landroid/graphics/Paint;
const/4 v0, -0x1
.line 3
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setColor(I)V
sget-object p1, Lcom/applovin/impl/adview/n;->d:Landroid/graphics/Paint;
const/high16 v1, -0x1000000
.line 4
invoke-virtual {p1, v1}, Landroid/graphics/Paint;->setColor(I)V
sget-object p1, Lcom/applovin/impl/adview/n;->f:Landroid/graphics/Paint;
.line 6
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setColor(I)V
.line 7
sget-object v0, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
return-void
.end method
# virtual methods
.method public getCenter()F
.locals 2
.line 1
invoke-virtual {p0}, Lcom/applovin/impl/adview/e;->getSize()F
move-result v0
const/high16 v1, 0x40000000 # 2.0f
div-float/2addr v0, v1
return v0
.end method
.method public getCrossOffset()F
.locals 2
iget v0, p0, Lcom/applovin/impl/adview/e;->a:F
const/high16 v1, 0x41200000 # 10.0f
mul-float/2addr v0, v1
return v0
.end method
.method public getInnerCircleOffset()F
.locals 2
iget v0, p0, Lcom/applovin/impl/adview/e;->a:F
const/high16 v1, 0x40000000 # 2.0f
mul-float/2addr v0, v1
return v0
.end method
.method public getInnerCircleRadius()F
.locals 2
.line 1
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getCenter()F
move-result v0
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getInnerCircleOffset()F
move-result v1
sub-float/2addr v0, v1
return v0
.end method
.method public getStrokeWidth()F
.locals 2
iget v0, p0, Lcom/applovin/impl/adview/e;->a:F
const/high16 v1, 0x40400000 # 3.0f
mul-float/2addr v0, v1
return v0
.end method
.method public getStyle()Lcom/applovin/impl/adview/e$a;
.locals 1
.line 1
sget-object v0, Lcom/applovin/impl/adview/e$a;->b:Lcom/applovin/impl/adview/e$a;
return-object v0
.end method
.method public onDraw(Landroid/graphics/Canvas;)V
.locals 9
.line 1
invoke-super {p0, p1}, Landroid/view/View;->onDraw(Landroid/graphics/Canvas;)V
.line 3
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getCenter()F
move-result v0
sget-object v1, Lcom/applovin/impl/adview/n;->c:Landroid/graphics/Paint;
.line 5
invoke-virtual {p1, v0, v0, v0, v1}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
.line 7
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getInnerCircleRadius()F
move-result v1
sget-object v2, Lcom/applovin/impl/adview/n;->d:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v0, v1, v2}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
.line 9
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getCrossOffset()F
move-result v0
.line 10
invoke-virtual {p0}, Lcom/applovin/impl/adview/e;->getSize()F
move-result v1
sub-float/2addr v1, v0
sget-object v2, Lcom/applovin/impl/adview/n;->f:Landroid/graphics/Paint;
.line 12
invoke-virtual {p0}, Lcom/applovin/impl/adview/n;->getStrokeWidth()F
move-result v3
invoke-virtual {v2, v3}, Landroid/graphics/Paint;->setStrokeWidth(F)V
move-object v3, p1
move v4, v0
move v5, v0
move v6, v1
move v7, v1
move-object v8, v2
.line 14
invoke-virtual/range {v3 .. v8}, Landroid/graphics/Canvas;->drawLine(FFFFLandroid/graphics/Paint;)V
move v5, v1
move v7, v0
.line 15
invoke-virtual/range {v3 .. v8}, Landroid/graphics/Canvas;->drawLine(FFFFLandroid/graphics/Paint;)V
return-void
.end method