- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
31 lines
1.0 KiB
Protocol Buffer
31 lines
1.0 KiB
Protocol Buffer
syntax = "proto3";
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package gatewayprotocol.v1;
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import "gatewayprotocol/v1/timestamps.proto";
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option swift_prefix = "Gateway";
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message Campaign {
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// Version of the campaign token
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int32 data_version = 1;
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// Defined in tracking/v1/loaded_campaign_token.proto
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bytes data = 2;
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// Placement ID for which this campaign is loaded
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string placement_id = 3;
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// Impression opportunity ID for which this campaign is loaded
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bytes impression_opportunity_id = 4;
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// Timestamps for when the campaign was loaded (when Ad Loaded event was fired)
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Timestamps load_timestamp = 5;
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// Timestamps for when the campaign was shown (when Show call was made and it was moved from loaded_campaigns to shown_campaigns)
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optional Timestamps show_timestamp = 6;
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}
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// This structure will be converted to Loaded Campaigns required by exchange.
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message CampaignState {
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// List of campaigns currently loaded and ready to be shown by SDK
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repeated Campaign loaded_campaigns = 1;
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// Last N campaigns shown by SDK in current session
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repeated Campaign shown_campaigns = 2;
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}
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