Files
rr3-apk/smali_classes4/com/mbridge/msdk/newreward/function/h/a.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

142 lines
4.1 KiB
Smali

.class public final Lcom/mbridge/msdk/newreward/function/h/a;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/mbridge/msdk/newreward/function/h/a$a;
}
.end annotation
# direct methods
.method public static synthetic a(Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
.locals 0
.line 15
invoke-static {p0}, Lcom/mbridge/msdk/newreward/function/h/a;->b(Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
move-result-object p0
return-object p0
.end method
.method public static a(Landroid/graphics/Bitmap;Lcom/mbridge/msdk/newreward/function/h/a$a;)V
.locals 1
.line 18
:try_start_0
new-instance v0, Lcom/mbridge/msdk/newreward/function/h/a$1;
invoke-direct {v0, p1, p0}, Lcom/mbridge/msdk/newreward/function/h/a$1;-><init>(Lcom/mbridge/msdk/newreward/function/h/a$a;Landroid/graphics/Bitmap;)V
.line 36
invoke-static {}, Lcom/mbridge/msdk/foundation/same/f/a;->d()Ljava/util/concurrent/ThreadPoolExecutor;
move-result-object p0
invoke-virtual {p0, v0}, Ljava/util/concurrent/ThreadPoolExecutor;->execute(Ljava/lang/Runnable;)V
:try_end_0
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_0} :catch_0
goto :goto_0
:catch_0
move-exception p0
.line 38
sget-boolean p1, Lcom/mbridge/msdk/MBridgeConstans;->DEBUG:Z
if-eqz p1, :cond_0
.line 39
invoke-virtual {p0}, Ljava/lang/Throwable;->printStackTrace()V
:cond_0
:goto_0
return-void
.end method
.method private static b(Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
.locals 5
.annotation build Landroid/annotation/TargetApi;
value = 0x11
.end annotation
.line 47
:try_start_0
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getWidth()I
move-result v0
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getHeight()I
move-result v1
sget-object v2, Landroid/graphics/Bitmap$Config;->ARGB_4444:Landroid/graphics/Bitmap$Config;
invoke-static {v0, v1, v2}, Landroid/graphics/Bitmap;->createBitmap(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
move-result-object v0
.line 48
invoke-static {}, Lcom/mbridge/msdk/foundation/controller/c;->m()Lcom/mbridge/msdk/foundation/controller/c;
move-result-object v1
invoke-virtual {v1}, Lcom/mbridge/msdk/foundation/controller/a;->c()Landroid/content/Context;
move-result-object v1
invoke-static {v1}, Landroid/renderscript/RenderScript;->create(Landroid/content/Context;)Landroid/renderscript/RenderScript;
move-result-object v1
.line 49
invoke-static {v1}, Landroid/renderscript/Element;->U8_4(Landroid/renderscript/RenderScript;)Landroid/renderscript/Element;
move-result-object v2
invoke-static {v1, v2}, Landroid/renderscript/ScriptIntrinsicBlur;->create(Landroid/renderscript/RenderScript;Landroid/renderscript/Element;)Landroid/renderscript/ScriptIntrinsicBlur;
move-result-object v2
.line 50
invoke-static {v1, p0}, Landroid/renderscript/Allocation;->createFromBitmap(Landroid/renderscript/RenderScript;Landroid/graphics/Bitmap;)Landroid/renderscript/Allocation;
move-result-object p0
.line 51
invoke-static {v1, v0}, Landroid/renderscript/Allocation;->createFromBitmap(Landroid/renderscript/RenderScript;Landroid/graphics/Bitmap;)Landroid/renderscript/Allocation;
move-result-object v3
const/high16 v4, 0x41c80000 # 25.0f
.line 52
invoke-virtual {v2, v4}, Landroid/renderscript/ScriptIntrinsicBlur;->setRadius(F)V
.line 53
invoke-virtual {v2, p0}, Landroid/renderscript/ScriptIntrinsicBlur;->setInput(Landroid/renderscript/Allocation;)V
.line 54
invoke-virtual {v2, v3}, Landroid/renderscript/ScriptIntrinsicBlur;->forEach(Landroid/renderscript/Allocation;)V
.line 55
invoke-virtual {v3, v0}, Landroid/renderscript/Allocation;->copyTo(Landroid/graphics/Bitmap;)V
.line 56
invoke-virtual {v1}, Landroid/renderscript/RenderScript;->destroy()V
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
return-object v0
:catchall_0
const/4 p0, 0x0
return-object p0
.end method