Files
rr3-apk/smali_classes2/com/ironsource/p1.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

234 lines
5.6 KiB
Smali

.class public final Lcom/ironsource/p1;
.super Ljava/lang/Object;
.source "SourceFile"
# instance fields
.field private final a:Lcom/ironsource/l1;
.field private final b:Lcom/unity3d/mediation/LevelPlayAdInfo;
# direct methods
.method public constructor <init>(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;)V
.locals 1
.line 0
const-string v0, "adUnit"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
iput-object p2, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
return-void
.end method
.method public synthetic constructor <init>(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;ILkotlin/jvm/internal/DefaultConstructorMarker;)V
.locals 0
.line 0
and-int/lit8 p3, p3, 0x2
if-eqz p3, :cond_0
const/4 p2, 0x0
:cond_0
invoke-direct {p0, p1, p2}, Lcom/ironsource/p1;-><init>(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;)V
return-void
.end method
.method public static synthetic a(Lcom/ironsource/p1;Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;ILjava/lang/Object;)Lcom/ironsource/p1;
.locals 0
.line 0
and-int/lit8 p4, p3, 0x1
if-eqz p4, :cond_0
iget-object p1, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
:cond_0
and-int/lit8 p3, p3, 0x2
if-eqz p3, :cond_1
iget-object p2, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
:cond_1
invoke-virtual {p0, p1, p2}, Lcom/ironsource/p1;->a(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;)Lcom/ironsource/p1;
move-result-object p0
return-object p0
.end method
# virtual methods
.method public final a()Lcom/ironsource/l1;
.locals 1
.line 0
iget-object v0, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
return-object v0
.end method
.method public final a(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;)Lcom/ironsource/p1;
.locals 1
.line 0
const-string v0, "adUnit"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
new-instance v0, Lcom/ironsource/p1;
invoke-direct {v0, p1, p2}, Lcom/ironsource/p1;-><init>(Lcom/ironsource/l1;Lcom/unity3d/mediation/LevelPlayAdInfo;)V
return-object v0
.end method
.method public final b()Lcom/unity3d/mediation/LevelPlayAdInfo;
.locals 1
iget-object v0, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
return-object v0
.end method
.method public final c()Lcom/unity3d/mediation/LevelPlayAdInfo;
.locals 1
iget-object v0, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
return-object v0
.end method
.method public final d()Lcom/ironsource/l1;
.locals 1
iget-object v0, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
return-object v0
.end method
.method public equals(Ljava/lang/Object;)Z
.locals 4
const/4 v0, 0x1
if-ne p0, p1, :cond_0
return v0
:cond_0
instance-of v1, p1, Lcom/ironsource/p1;
const/4 v2, 0x0
if-nez v1, :cond_1
return v2
:cond_1
check-cast p1, Lcom/ironsource/p1;
iget-object v1, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
iget-object v3, p1, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
invoke-static {v1, v3}, Lkotlin/jvm/internal/Intrinsics;->areEqual(Ljava/lang/Object;Ljava/lang/Object;)Z
move-result v1
if-nez v1, :cond_2
return v2
:cond_2
iget-object v1, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
iget-object p1, p1, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
invoke-static {v1, p1}, Lkotlin/jvm/internal/Intrinsics;->areEqual(Ljava/lang/Object;Ljava/lang/Object;)Z
move-result p1
if-nez p1, :cond_3
return v2
:cond_3
return v0
.end method
.method public hashCode()I
.locals 2
iget-object v0, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
invoke-virtual {v0}, Ljava/lang/Object;->hashCode()I
move-result v0
mul-int/lit8 v0, v0, 0x1f
iget-object v1, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
if-nez v1, :cond_0
const/4 v1, 0x0
goto :goto_0
:cond_0
invoke-virtual {v1}, Lcom/unity3d/mediation/LevelPlayAdInfo;->hashCode()I
move-result v1
:goto_0
add-int/2addr v0, v1
return v0
.end method
.method public toString()Ljava/lang/String;
.locals 2
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "AdUnitCallback(adUnit="
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/ironsource/p1;->a:Lcom/ironsource/l1;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const-string v1, ", adInfo="
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/ironsource/p1;->b:Lcom/unity3d/mediation/LevelPlayAdInfo;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const/16 v1, 0x29
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method