Files
rr3-apk/smali_classes2/com/google/android/gms/games/internal/zzae.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

104 lines
3.1 KiB
Smali

.class final Lcom/google/android/gms/games/internal/zzae;
.super Lcom/google/android/gms/games/internal/zza;
.source "SourceFile"
# instance fields
.field final synthetic zza:Lcom/google/android/gms/games/internal/zzaj;
.field private final zzb:Lcom/google/android/gms/tasks/TaskCompletionSource;
# direct methods
.method public constructor <init>(Lcom/google/android/gms/games/internal/zzaj;Lcom/google/android/gms/tasks/TaskCompletionSource;)V
.locals 0
iput-object p1, p0, Lcom/google/android/gms/games/internal/zzae;->zza:Lcom/google/android/gms/games/internal/zzaj;
.line 1
invoke-direct {p0}, Lcom/google/android/gms/games/internal/zza;-><init>()V
iput-object p2, p0, Lcom/google/android/gms/games/internal/zzae;->zzb:Lcom/google/android/gms/tasks/TaskCompletionSource;
return-void
.end method
# virtual methods
.method public final zze(Lcom/google/android/gms/common/data/DataHolder;)V
.locals 0
.line 1
invoke-virtual {p0, p1}, Lcom/google/android/gms/games/internal/zza;->zzj(Lcom/google/android/gms/common/data/DataHolder;)V
return-void
.end method
.method public final zzj(Lcom/google/android/gms/common/data/DataHolder;)V
.locals 4
.line 1
invoke-virtual {p1}, Lcom/google/android/gms/common/data/DataHolder;->getStatusCode()I
move-result v0
const/16 v1, 0x2713
if-ne v0, v1, :cond_0
iget-object v0, p0, Lcom/google/android/gms/games/internal/zzae;->zza:Lcom/google/android/gms/games/internal/zzaj;
iget-object v1, p0, Lcom/google/android/gms/games/internal/zzae;->zzb:Lcom/google/android/gms/tasks/TaskCompletionSource;
.line 2
invoke-static {v0, v1}, Lcom/google/android/gms/games/internal/zzaj;->zzq(Lcom/google/android/gms/games/internal/zzaj;Lcom/google/android/gms/tasks/TaskCompletionSource;)V
.line 3
invoke-virtual {p1}, Lcom/google/android/gms/common/data/DataHolder;->close()V
return-void
:cond_0
const/4 v1, 0x3
if-ne v0, v1, :cond_1
const/4 v1, 0x1
goto :goto_0
:cond_1
const/4 v1, 0x0
:goto_0
if-eqz v0, :cond_2
if-nez v1, :cond_2
iget-object v1, p0, Lcom/google/android/gms/games/internal/zzae;->zzb:Lcom/google/android/gms/tasks/TaskCompletionSource;
.line 5
invoke-static {v1, v0}, Lcom/google/android/gms/games/GamesStatusUtils;->zza(Lcom/google/android/gms/tasks/TaskCompletionSource;I)V
.line 6
invoke-virtual {p1}, Lcom/google/android/gms/common/data/DataHolder;->close()V
return-void
:cond_2
iget-object v0, p0, Lcom/google/android/gms/games/internal/zzae;->zzb:Lcom/google/android/gms/tasks/TaskCompletionSource;
new-instance v2, Lcom/google/android/gms/games/AnnotatedData;
.line 4
new-instance v3, Lcom/google/android/gms/games/PlayerBuffer;
invoke-direct {v3, p1}, Lcom/google/android/gms/games/PlayerBuffer;-><init>(Lcom/google/android/gms/common/data/DataHolder;)V
invoke-direct {v2, v3, v1}, Lcom/google/android/gms/games/AnnotatedData;-><init>(Ljava/lang/Object;Z)V
invoke-virtual {v0, v2}, Lcom/google/android/gms/tasks/TaskCompletionSource;->setResult(Ljava/lang/Object;)V
return-void
.end method