Files
rr3-apk/smali_classes2/com/facebook/gamingservices/OpenGamingMediaDialog.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

196 lines
5.4 KiB
Smali

.class public Lcom/facebook/gamingservices/OpenGamingMediaDialog;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/facebook/GraphRequest$OnProgressCallback;
# instance fields
.field private context:Landroid/content/Context;
.field private nestedCallback:Lcom/facebook/GraphRequest$Callback;
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.locals 1
const/4 v0, 0x0
.line 33
invoke-direct {p0, p1, v0}, Lcom/facebook/gamingservices/OpenGamingMediaDialog;-><init>(Landroid/content/Context;Lcom/facebook/GraphRequest$Callback;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Lcom/facebook/GraphRequest$Callback;)V
.locals 0
.line 36
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->context:Landroid/content/Context;
iput-object p2, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->nestedCallback:Lcom/facebook/GraphRequest$Callback;
return-void
.end method
# virtual methods
.method public onCompleted(Lcom/facebook/GraphResponse;)V
.locals 4
iget-object v0, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->nestedCallback:Lcom/facebook/GraphRequest$Callback;
if-eqz v0, :cond_0
.line 44
invoke-interface {v0, p1}, Lcom/facebook/GraphRequest$Callback;->onCompleted(Lcom/facebook/GraphResponse;)V
:cond_0
if-eqz p1, :cond_5
.line 47
invoke-virtual {p1}, Lcom/facebook/GraphResponse;->getError()Lcom/facebook/FacebookRequestError;
move-result-object v0
if-eqz v0, :cond_1
goto :goto_1
.line 51
:cond_1
invoke-virtual {p1}, Lcom/facebook/GraphResponse;->getJSONObject()Lorg/json/JSONObject;
move-result-object v0
const-string v1, "id"
const/4 v2, 0x0
invoke-virtual {v0, v1, v2}, Lorg/json/JSONObject;->optString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
move-result-object v0
.line 52
invoke-virtual {p1}, Lcom/facebook/GraphResponse;->getJSONObject()Lorg/json/JSONObject;
move-result-object p1
const-string v3, "video_id"
invoke-virtual {p1, v3, v2}, Lorg/json/JSONObject;->optString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
move-result-object p1
if-nez v0, :cond_2
if-nez p1, :cond_2
return-void
:cond_2
if-eqz v0, :cond_3
goto :goto_0
:cond_3
move-object v0, p1
.line 59
:goto_0
invoke-static {}, Lcom/facebook/gamingservices/cloudgaming/CloudGameLoginHandler;->isRunningInCloud()Z
move-result p1
if-eqz p1, :cond_4
.line 62
new-instance p1, Lorg/json/JSONObject;
invoke-direct {p1}, Lorg/json/JSONObject;-><init>()V
.line 64
:try_start_0
invoke-virtual {p1, v1, v0}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "deepLink"
const-string v1, "MEDIA_ASSET"
.line 65
invoke-virtual {p1, v0, v1}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
iget-object v0, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->context:Landroid/content/Context;
.line 66
sget-object v1, Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;->OPEN_GAMING_SERVICES_DEEP_LINK:Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;
invoke-static {v0, p1, v2, v1}, Lcom/facebook/gamingservices/cloudgaming/DaemonRequest;->executeAsync(Landroid/content/Context;Lorg/json/JSONObject;Lcom/facebook/gamingservices/cloudgaming/DaemonRequest$Callback;Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;)V
:try_end_0
.catch Lorg/json/JSONException; {:try_start_0 .. :try_end_0} :catch_0
goto :goto_1
.line 74
:cond_4
new-instance p1, Ljava/lang/StringBuilder;
invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "https://fb.gg/me/media_asset/"
invoke-virtual {p1, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
.line 75
new-instance v0, Landroid/content/Intent;
const-string v1, "android.intent.action.VIEW"
invoke-static {p1}, Landroid/net/Uri;->parse(Ljava/lang/String;)Landroid/net/Uri;
move-result-object p1
invoke-direct {v0, v1, p1}, Landroid/content/Intent;-><init>(Ljava/lang/String;Landroid/net/Uri;)V
iget-object p1, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->context:Landroid/content/Context;
.line 76
invoke-virtual {p1, v0}, Landroid/content/Context;->startActivity(Landroid/content/Intent;)V
:catch_0
:cond_5
:goto_1
return-void
.end method
.method public onProgress(JJ)V
.locals 2
iget-object v0, p0, Lcom/facebook/gamingservices/OpenGamingMediaDialog;->nestedCallback:Lcom/facebook/GraphRequest$Callback;
if-eqz v0, :cond_0
.line 82
instance-of v1, v0, Lcom/facebook/GraphRequest$OnProgressCallback;
if-eqz v1, :cond_0
.line 84
check-cast v0, Lcom/facebook/GraphRequest$OnProgressCallback;
invoke-interface {v0, p1, p2, p3, p4}, Lcom/facebook/GraphRequest$OnProgressCallback;->onProgress(JJ)V
:cond_0
return-void
.end method