Files
rr3-apk/smali/com/applovin/exoplayer2/common/base/CharMatcher$y.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

178 lines
3.1 KiB
Smali

.class abstract Lcom/applovin/exoplayer2/common/base/CharMatcher$y;
.super Lcom/applovin/exoplayer2/common/base/CharMatcher;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/applovin/exoplayer2/common/base/CharMatcher;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "y"
.end annotation
# instance fields
.field private final a:Ljava/lang/String;
.field private final b:[C
.field private final c:[C
# direct methods
.method public constructor <init>(Ljava/lang/String;[C[C)V
.locals 4
.line 1
invoke-direct {p0}, Lcom/applovin/exoplayer2/common/base/CharMatcher;-><init>()V
iput-object p1, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->a:Ljava/lang/String;
iput-object p2, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->b:[C
iput-object p3, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->c:[C
.line 5
array-length p1, p2
array-length v0, p3
const/4 v1, 0x1
const/4 v2, 0x0
if-ne p1, v0, :cond_0
move p1, v1
goto :goto_0
:cond_0
move p1, v2
:goto_0
invoke-static {p1}, Lcom/applovin/exoplayer2/common/base/Preconditions;->checkArgument(Z)V
move p1, v2
.line 6
:goto_1
array-length v0, p2
if-ge p1, v0, :cond_4
.line 7
aget-char v0, p2, p1
aget-char v3, p3, p1
if-gt v0, v3, :cond_1
move v0, v1
goto :goto_2
:cond_1
move v0, v2
:goto_2
invoke-static {v0}, Lcom/applovin/exoplayer2/common/base/Preconditions;->checkArgument(Z)V
add-int/lit8 v0, p1, 0x1
.line 8
array-length v3, p2
if-ge v0, v3, :cond_3
.line 9
aget-char p1, p3, p1
aget-char v3, p2, v0
if-ge p1, v3, :cond_2
move p1, v1
goto :goto_3
:cond_2
move p1, v2
:goto_3
invoke-static {p1}, Lcom/applovin/exoplayer2/common/base/Preconditions;->checkArgument(Z)V
:cond_3
move p1, v0
goto :goto_1
:cond_4
return-void
.end method
# virtual methods
.method public bridge synthetic apply(Ljava/lang/Object;)Z
.locals 0
.line 1
check-cast p1, Ljava/lang/Character;
invoke-super {p0, p1}, Lcom/applovin/exoplayer2/common/base/CharMatcher;->apply(Ljava/lang/Character;)Z
move-result p1
return p1
.end method
.method public matches(C)Z
.locals 3
iget-object v0, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->b:[C
.line 1
invoke-static {v0, p1}, Ljava/util/Arrays;->binarySearch([CC)I
move-result v0
const/4 v1, 0x1
if-ltz v0, :cond_0
return v1
:cond_0
not-int v0, v0
sub-int/2addr v0, v1
if-ltz v0, :cond_1
iget-object v2, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->c:[C
.line 6
aget-char v0, v2, v0
if-gt p1, v0, :cond_1
goto :goto_0
:cond_1
const/4 v1, 0x0
:goto_0
return v1
.end method
.method public toString()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/applovin/exoplayer2/common/base/CharMatcher$y;->a:Ljava/lang/String;
return-object v0
.end method