Files
rr3-apk/smali_classes4/com/unity3d/services/UnityAdsConstants$DefaultUrls.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

64 lines
2.0 KiB
Smali

.class public final Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/unity3d/services/UnityAdsConstants;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "DefaultUrls"
.end annotation
# static fields
.field public static final AD_ASSET_DOMAIN:Ljava/lang/String; = "unity.ads.asset"
.field public static final AD_ASSET_PATH:Ljava/lang/String; = "/"
.field public static final AD_CACHE_DOMAIN:Ljava/lang/String; = "unity.ads.cache"
.field public static final AD_MARKUP_URL:Ljava/lang/String; = "https://gateway.unityads.unity3d.com/tools/convert_ad_response_to_ad_markup"
.field public static final AD_PLAYER_QUERY_PARAMS:Ljava/lang/String; = "?platform=android&"
.field public static final ASSET_DOMAIN:Ljava/lang/String; = "cdn-creatives-cf-prd.acquire.unity3dusercontent.com"
.field public static final CACHE_DIR_NAME:Ljava/lang/String; = "UnityAdsCache"
.field public static final GATEWAY_URL:Ljava/lang/String; = "https://gateway.unityads.unity3d.com/v1"
.field public static final HTTP_CACHE_DIR_NAME:Ljava/lang/String; = "UnityAdsHttpCache"
.field public static final INSTANCE:Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;
.field public static final WEBVIEW_ASSET_PATH:Ljava/lang/String; = "/unity-ads-sdk-webview/"
.field public static final WEBVIEW_DOMAIN:Ljava/lang/String; = "config.unityads.unity3d.com"
# direct methods
.method static constructor <clinit>()V
.locals 1
new-instance v0, Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;
invoke-direct {v0}, Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;-><init>()V
sput-object v0, Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;->INSTANCE:Lcom/unity3d/services/UnityAdsConstants$DefaultUrls;
return-void
.end method
.method private constructor <init>()V
.locals 0
.line 37
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method