Files
rr3-apk/smali_classes4/com/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

134 lines
3.1 KiB
Smali

.class public final Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;
.super Ljava/lang/Object;
.source "SourceFile"
# instance fields
.field private isAvailable:Z
.field private loadAttempted:Z
.field private nativeLibraries:[Ljava/lang/String;
# direct methods
.method public varargs constructor <init>([Ljava/lang/String;)V
.locals 0
.line 12
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->nativeLibraries:[Ljava/lang/String;
return-void
.end method
# virtual methods
.method public final declared-synchronized isAvailable()Z
.locals 5
monitor-enter p0
:try_start_0
iget-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->loadAttempted:Z
if-eqz v0, :cond_0
iget-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->isAvailable:Z
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
.line 25
monitor-exit p0
return v0
:catchall_0
move-exception v0
goto :goto_1
:cond_0
const/4 v0, 0x1
:try_start_1
iput-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->loadAttempted:Z
:try_end_1
.catchall {:try_start_1 .. :try_end_1} :catchall_0
:try_start_2
iget-object v1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->nativeLibraries:[Ljava/lang/String;
.line 29
array-length v2, v1
const/4 v3, 0x0
:goto_0
if-ge v3, v2, :cond_1
aget-object v4, v1, v3
.line 30
invoke-static {v4}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V
add-int/lit8 v3, v3, 0x1
goto :goto_0
:cond_1
iput-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->isAvailable:Z
:try_end_2
.catch Ljava/lang/UnsatisfiedLinkError; {:try_start_2 .. :try_end_2} :catch_0
.catchall {:try_start_2 .. :try_end_2} :catchall_0
:catch_0
:try_start_3
iget-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->isAvailable:Z
:try_end_3
.catchall {:try_start_3 .. :try_end_3} :catchall_0
.line 36
monitor-exit p0
return v0
:goto_1
monitor-exit p0
throw v0
.end method
.method public final varargs declared-synchronized setLibraries([Ljava/lang/String;)V
.locals 2
monitor-enter p0
:try_start_0
iget-boolean v0, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->loadAttempted:Z
xor-int/lit8 v0, v0, 0x1
const-string v1, "Cannot set libraries after loading"
.line 18
invoke-static {v0, v1}, Lcom/mbridge/msdk/playercommon/exoplayer2/util/Assertions;->checkState(ZLjava/lang/Object;)V
iput-object p1, p0, Lcom/mbridge/msdk/playercommon/exoplayer2/util/LibraryLoader;->nativeLibraries:[Ljava/lang/String;
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
.line 20
monitor-exit p0
return-void
:catchall_0
move-exception p1
monitor-exit p0
throw p1
.end method